Added floating-point types and limits

Signed-off-by: Robear Selwans <robear.selwans@outlook.com>
This commit is contained in:
2021-12-28 15:08:43 +02:00
parent 1af5237371
commit 7168de8524
2 changed files with 23 additions and 0 deletions

View File

@@ -13,6 +13,9 @@ struct UInt16Data { u16 MIN; u16 MAX; };
struct UInt32Data { u32 MIN; u32 MAX; };
struct UInt64Data { u64 MIN; u64 MAX; };
struct Float32Data { f32 MIN; f32 MAX; f32 MIN_POS; f32 EPS; };
struct Float64Data { f64 MIN; f64 MAX; f64 MIN_POS; f64 EPS; };
static const struct Int8Data Int8 =
{
.MIN = -128,
@@ -61,4 +64,20 @@ static const struct UInt64Data UInt64 =
.MAX = 18446744073709551615ULL
};
static const struct Float32Data Float32 =
{
.MIN_POS = 1.175494351e-38,
.MIN = -3.402823466e+38,
.MAX = 3.402823466e+38,
.EPS = 1.192093e-07
};
static const struct Float64Data Float64 =
{
.MIN_POS = 2.2250738585072014e-308,
.MIN = -1.7976931348623158e+308,
.MAX = 1.7976931348623158e+308,
.EPS = 2.2204460492503131e-016
};
#endif // EV_HEADERS_LIMITS_H

View File

@@ -13,4 +13,8 @@ typedef unsigned short int u16;
typedef unsigned int u32;
typedef unsigned long long int u64;
// Floating-Point Numbers
typedef float f32;
typedef double f64;
#endif // EV_HEADERS_TYPES_H