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evol-mod-assetmanager/subprojects/packagefiles/shaderc/meson.build

28 lines
971 B
Meson

project('libshaderc', 'cpp')
python = find_program('python3')
run_command(python, './utils/git-sync-deps', check: true)
cmake = import('cmake')
opts = cmake.subproject_options()
opts.add_cmake_defines({
'CMAKE_MSVC_RUNTIME_LIBRARY': 'MultiThreaded',
'CMAKE_POLICY_DEFAULT_CMP0091': 'NEW',
'SHADERC_SKIP_INSTALL': 'ON',
'SHADERC_SKIP_TESTS': 'ON',
'SHADERC_SKIP_EXAMPLES': 'ON',
'SHADERC_SKIP_COPYRIGHT_CHECK': 'ON'
})
shaderc_proj = cmake.subproject('shaderc_cmake', options: opts)
shaderc_dep = declare_dependency(dependencies: [
shaderc_proj.dependency('shaderc'),
shaderc_proj.dependency('shaderc_util'),
shaderc_proj.dependency('SPIRV'),
shaderc_proj.dependency('SPIRV-Tools-static'),
shaderc_proj.dependency('SPIRV-Tools-opt'),
shaderc_proj.dependency('glslang'),
shaderc_proj.dependency('GenericCodeGen'),
shaderc_proj.dependency('MachineIndependent'),
])
meson.override_dependency('shaderc', shaderc_dep)