Merge branch 'master' into mesh_loader

This commit is contained in:
Youssef Assem
2021-06-08 14:35:41 +02:00
committed by GitHub
9 changed files with 237 additions and 5 deletions

View File

@@ -1,12 +1,15 @@
project('evol-mod-assetmanager', 'c',
project('evol-mod-assetmanager', ['c', 'cpp'],
version : '0.1',
default_options : ['warning_level=3', 'c_std=c11'])
default_options : ['warning_level=3', 'c_std=c11', 'default_library=shared'])
src = subproject('evol').get_variable('evolmod_subdir') + '/meson.build'
dst = meson.current_source_dir() + '/import/'
run_command( 'python3', meson.source_root() + '/subprojects/evol/buildscripts/copy.py', src, dst)
subdir('import')
cc = meson.get_compiler('c')
cc_id = cc.get_id()
subproject('evmod_ecs')
mod_src = [
@@ -16,6 +19,7 @@ mod_src = [
'src/loaders/TextLoader/TextLoader.c',
'src/loaders/JSONLoader/JSONLoader.c',
'src/loaders/MeshLoader/MeshLoader.c',
'src/loaders/ShaderLoader/ShaderLoader.c',
]
mod_incdir = [
@@ -25,10 +29,18 @@ mod_incdir = [
mod_deps = [
evmod_deps,
dependency('threads'),
dependency('assetsys'),
dependency('evmod_ecs'),
]
if cc_id == 'msvc'
mod_deps += dependency('shaderc_msvc')
else
mod_deps += dependency('shaderc_clang')
endif
module = shared_module(
'evmodassetmanager', mod_src,
include_directories: mod_incdir,