#ifndef EV_HEADERS_HASH_H #define EV_HEADERS_HASH_H #include "ev_internal.h" /*! * \brief MurmurHash3 64-bit version. Returns 64-bit hash instead of 128 */ u64 ev_hash_murmur3(const void *data, u32 len, u64 seed); #ifdef EV_HASH_IMPLEMENTATION #undef EV_HASH_IMPLEMENTATION //----------------------------------------------------------------------------- // MurmurHash3 was written by Austin Appleby, and is placed in the public // domain. The author hereby disclaims copyright to this source code. // Note - The x86 and x64 versions do _not_ produce the same results, as the // algorithms are optimized for their respective platforms. You can still // compile and run any of them on any platform, but your performance with the // non-native version will be less than optimal. //----------------------------------------------------------------------------- // Platform-specific functions and macros // Microsoft Visual Studio #if EV_CC_MSVC #define ROTL64(x,y) _rotl64(x,y) #define BIG_CONSTANT(x) (x) // Other compilers #else // EV_CC_MSVC static inline u64 rotl64 ( u64 x, i8 r ) { return (x << r) | (x >> (64 - r)); } #define ROTL64(x,y) rotl64(x,y) #define BIG_CONSTANT(x) (x##LLU) #endif // EV_CC_MSVC //----------------------------------------------------------------------------- // Block read - if your platform needs to do endian-swapping or can only // handle aligned reads, do the conversion here EV_FORCEINLINE u64 getblock64 ( const u64 * p, u32 i ) { return p[i]; } //----------------------------------------------------------------------------- // Finalization mix - force all bits of a hash block to avalanche EV_FORCEINLINE u64 fmix64 ( u64 k ) { k ^= k >> 33; k *= BIG_CONSTANT(0xff51afd7ed558ccd); k ^= k >> 33; k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53); k ^= k >> 33; return k; } //----------------------------------------------------------------------------- void MurmurHash3_x64_128 ( const void * key, const u32 len, const u32 seed, void * out ) { const u8 * data = (const u8*)key; const u32 nblocks = len / 16; u64 h1 = seed; u64 h2 = seed; const u64 c1 = BIG_CONSTANT(0x87c37b91114253d5); const u64 c2 = BIG_CONSTANT(0x4cf5ad432745937f); //---------- // body const u64 * blocks = (const u64 *)(data); for(u32 i = 0; i < nblocks; i++) { u64 k1 = getblock64(blocks,i*2+0); u64 k2 = getblock64(blocks,i*2+1); k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729; k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5; } //---------- // tail const u8 * tail = (const u8*)(data + nblocks*16); u64 k1 = 0; u64 k2 = 0; switch(len & 15) { case 15: k2 ^= ((u64)tail[14]) << 48; case 14: k2 ^= ((u64)tail[13]) << 40; case 13: k2 ^= ((u64)tail[12]) << 32; case 12: k2 ^= ((u64)tail[11]) << 24; case 11: k2 ^= ((u64)tail[10]) << 16; case 10: k2 ^= ((u64)tail[ 9]) << 8; case 9: k2 ^= ((u64)tail[ 8]) << 0; k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; case 8: k1 ^= ((u64)tail[ 7]) << 56; case 7: k1 ^= ((u64)tail[ 6]) << 48; case 6: k1 ^= ((u64)tail[ 5]) << 40; case 5: k1 ^= ((u64)tail[ 4]) << 32; case 4: k1 ^= ((u64)tail[ 3]) << 24; case 3: k1 ^= ((u64)tail[ 2]) << 16; case 2: k1 ^= ((u64)tail[ 1]) << 8; case 1: k1 ^= ((u64)tail[ 0]) << 0; k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; }; //---------- // finalization h1 ^= len; h2 ^= len; h1 += h2; h2 += h1; h1 = fmix64(h1); h2 = fmix64(h2); h1 += h2; h2 += h1; ((u64*)out)[0] = h1; ((u64*)out)[1] = h2; } //----------------------------------------------------------------------------- u64 ev_hash_murmur3(const void *data, u32 len, u64 seed) { u64 out[2]; MurmurHash3_x64_128(data, len, (u32)seed, out); return *out; } #endif // EV_HASH_IMPLEMENTATION #endif // EV_HEADERS_HASH_H