Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c2882035b5 | |||
| 23dd149d48 | |||
| 9057c94af9 |
@@ -67,6 +67,7 @@ StyleCopReport.xml
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*_h.h
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*.ilk
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*.meta
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*.obj
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*.iobj
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*.pch
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*.pdb
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@@ -0,0 +1,297 @@
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#include <iostream>
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#include <fstream>
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#include <sstream>
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#include "ColladaModel.h"
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#define PI 3.14159265358979323846
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#define DEG2RAD PI/180
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ColladaModel::ColladaModel(const char* filename) : faces_(), vertices_(), normals_(), rootjoint()
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{
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Transform = Matrix::identity();
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Rotation = Matrix::identity();
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Scale = Matrix::identity();
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Translation = Matrix::identity();
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tinyxml2::XMLDocument doc;
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doc.LoadFile(filename);
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load_texture(filename, "_diffuse.tga", diffusemap_);
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load_texture(filename, "_nm_tangent.tga", normalmap_);
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////faces//////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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face_count = 0;
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tinyxml2::XMLElement* xml_face = doc.FirstChildElement("COLLADA")->FirstChildElement("library_geometries")->FirstChildElement()->FirstChildElement()->FirstChildElement("triangles");
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xml_face->QueryIntAttribute("count", &face_count); //get count
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std::stringstream str_triangle(xml_face->FirstChildElement("p")->GetText()); //get values as a string
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for (int i = 0; i < face_count; i++)
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{
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faces_.push_back(std::vector<Vec3i>());
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for (int j = 0; j < 3; j++)
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{
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Vec3i temp;
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str_triangle >> temp.x;
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str_triangle >> temp.y;
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str_triangle >> temp.z;
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faces_[i].push_back(temp);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////vertex/////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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vertex_count = 0;
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tinyxml2::XMLElement* xml_vertex = doc.FirstChildElement("COLLADA")->FirstChildElement("library_geometries")->FirstChildElement("geometry")->FirstChildElement("mesh")->FirstChildElement("source")->FirstChildElement("float_array");
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xml_vertex->QueryIntAttribute("count", &vertex_count);
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std::stringstream str_vertex(xml_vertex->GetText());
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for (int i = 0; i < vertex_count / 3; i++)
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{
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Vec3f temp;
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str_vertex >> temp.x;
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str_vertex >> temp.y;
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str_vertex >> temp.z;
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vertices_.push_back(temp);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////normal////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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int normal_count = 0;
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tinyxml2::XMLElement* xml_normal = doc.FirstChildElement("COLLADA")->FirstChildElement("library_geometries")->FirstChildElement("geometry")->FirstChildElement("mesh")->FirstChildElement("source")->NextSiblingElement()->FirstChildElement("float_array");
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xml_normal->QueryIntAttribute("count", &normal_count);
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std::stringstream str_normal(xml_normal->GetText());
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for (int i = 0; i < normal_count / 3; i++)
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{
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Vec3f temp;
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str_normal >> temp.x;
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str_normal >> temp.y;
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str_normal >> temp.z;
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normals_.push_back(temp);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////textcoord/////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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int texcoord_count = 0;
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tinyxml2::XMLElement* xml_texture = doc.FirstChildElement("COLLADA")->FirstChildElement("library_geometries")->FirstChildElement("geometry")->FirstChildElement("mesh")->FirstChildElement("source")->NextSiblingElement()->NextSiblingElement()->FirstChildElement("float_array");
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xml_texture->QueryIntAttribute("count", &texcoord_count);
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std::stringstream str_texcoord(xml_texture->GetText());
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for (int i = 0; i < texcoord_count / 2; i++)
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{
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Vec2f temp;
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str_texcoord >> temp.x;
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str_texcoord >> temp.y;
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texturecos_.push_back(temp);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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int vertexweights_count = 0;
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tinyxml2::XMLElement* xml_vertexweights = doc.FirstChildElement("COLLADA")->FirstChildElement("library_controllers")->FirstChildElement()->FirstChildElement()->FirstChildElement("vertex_weights");
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xml_vertexweights->QueryIntAttribute("count", &vertexweights_count);
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std::stringstream str_vertexweights(xml_vertexweights->FirstChildElement("vcount")->GetText());
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std::stringstream str_vertexweights1(xml_vertexweights->FirstChildElement("v")->GetText());
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for (int i = 0; i < vertexweights_count; i++)
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{
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int temp;
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Vec2i temp1;
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vertexweights_.push_back(std::vector<Vec2i>());
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str_vertexweights >> temp;
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for (int j = 0; j < temp; j++)
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{
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str_vertexweights1 >> temp1.x;
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str_vertexweights1 >> temp1.y;
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vertexweights_[i].push_back(temp1);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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int weight_count = 0;
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tinyxml2::XMLElement* xml_weight = doc.FirstChildElement("COLLADA")->FirstChildElement("library_controllers")->FirstChildElement()->FirstChildElement()->FirstChildElement("source")->NextSiblingElement()->NextSiblingElement()->FirstChildElement();
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xml_weight->QueryIntAttribute("count", &weight_count);
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std::stringstream str_weight(xml_weight->GetText());
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for (int i = 0; i < weight_count; i++)
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{
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float temp;
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str_weight >> temp;
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weights_.push_back(temp);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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/*joint_count = 0;
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tinyxml2::XMLElement* xml_joint = doc.FirstChildElement("COLLADA")->FirstChildElement("library_controllers")->FirstChildElement()->FirstChildElement()->FirstChildElement("source")->FirstChildElement();
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xml_joint->QueryIntAttribute("count", &joint_count);
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std::stringstream str_joint(xml_joint->GetText());
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*/
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/*for (int i = 0; i < joint_count; i++)
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{
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Vec2f temp;
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str_texcoord >> temp.x;
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str_texcoord >> temp.y;
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texturecos_.push_back(temp);
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}*/
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////
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//tinyxml2::XMLElement* xml_hierachy = doc.FirstChildElement("COLLADA")->FirstChildElement("library_visual_scenes")->FirstChildElement("visual_scene")->FirstChildElement("node")->FirstChildElement("node");
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//std::stringstream str_hierachy(xml_hierachy->GetText());
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//ColladaModel::rootjoint = buildjoint(xml_hierachy);
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joint_count = 0;
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tinyxml2::XMLElement* xml_joint = doc.FirstChildElement("COLLADA")->FirstChildElement("library_controllers")->FirstChildElement("controller")->FirstChildElement("skin")->FirstChildElement("source")->FirstChildElement("Name_array");
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xml_joint->QueryIntAttribute("count", &joint_count);
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std::stringstream str_joint(xml_joint->GetText());
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for (int i = 0; i < vertex_count / 3; i++)
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{
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std::string temp;
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str_vertex >> temp;
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jointIDs_.push_back(temp);
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}
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}
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//Joint buildjoint(tinyxml2::XMLElement* xml_hierachy)
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//{
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// const char* name;
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// xml_hierachy->QueryStringAttribute("name", &name);
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// std::stringstream str_transform(xml_hierachy->FirstChildElement("matrix")->GetText());
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// Matrix transform;
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//
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// if (xml_hierachy->FirstChildElement("node") != NULL)
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// {
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// xml_hierachy = xml_hierachy->FirstChildElement("node");
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// do
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// {
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//// buildjoint
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// } while (xml_hierachy->NextSiblingElement() != NULL);
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// }
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//}
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ColladaModel::~ColladaModel() {
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}
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void ColladaModel::ApplyTransform() {
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Transform = Translation * Scale * Rotation;
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}
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void ColladaModel::translate(Vec3f tr) {
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Translation[0][3] += tr.x;
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Translation[1][3] += tr.y;
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Translation[2][3] += tr.z;
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}
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void ColladaModel::rotate(Vec3f rot) {
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rot = rot * DEG2RAD;
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Rotation[0][0] = cosf(rot.y) * cosf(rot.z);
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Rotation[0][1] = -cosf(rot.y) * sinf(rot.z);
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Rotation[0][2] = sinf(rot.y);
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Rotation[1][0] = sinf(rot.x) * sinf(rot.y) * cosf(rot.z) + cosf(rot.x) * sinf(rot.z);
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Rotation[1][1] = -sinf(rot.x) * sinf(rot.y) * sinf(rot.z) + cosf(rot.x) * cosf(rot.z);
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Rotation[1][2] = -sinf(rot.x) * cosf(rot.y);
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Rotation[2][0] = -cosf(rot.x) * sinf(rot.y) * cosf(rot.z) + sinf(rot.x) * sinf(rot.z);
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Rotation[2][1] = cosf(rot.x) * sinf(rot.y) * sinf(rot.z) + sinf(rot.x) * cosf(rot.z);
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Rotation[2][2] = cosf(rot.x) * cosf(rot.y);
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}
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void ColladaModel::scale(Vec3f scl) {
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Scale[0][0] = scl.x;
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Scale[1][1] = scl.y;
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Scale[2][2] = scl.z;
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}
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int ColladaModel::nfaces() {
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return face_count;
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}
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int ColladaModel::nvertices() {
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return vertex_count;
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}
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std::vector<int> ColladaModel::face(int idx) {
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std::vector<int> face;
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for (int i = 0; i < (int)faces_[idx].size(); i++) face.push_back(faces_[idx][i][0]);
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return face;
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}
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Vec3f ColladaModel::vertix(int i) {
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return vertices_[i];
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}
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Vec3f ColladaModel::vertix(int iface, int nthvert) {
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return vertices_[faces_[iface][nthvert][0]];
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}
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void ColladaModel::load_texture(std::string filename, const char* suffix, TGAImage& img) {
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std::string texfile(filename);
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size_t dot = texfile.find_last_of(".");
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if (dot != std::string::npos) {
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texfile = texfile.substr(0, dot) + std::string(suffix);
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std::cerr << "texture file " << texfile << " loading " << (img.read_tga_file(texfile.c_str()) ? "ok" : "failed") << std::endl;
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img.flip_vertically();
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}
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}
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TGAColor ColladaModel::diffuse(Vec2f uvf) {
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Vec2i uv(uvf[0] * diffusemap_.get_width(), uvf[1] * diffusemap_.get_height());
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return diffusemap_.get(uv[0], uv[1]);
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}
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Vec3f ColladaModel::normal(Vec2f uvf) {
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Vec2i uv(uvf[0] * normalmap_.get_width(), uvf[1] * normalmap_.get_height());
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TGAColor c = normalmap_.get(uv[0], uv[1]);
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Vec3f res;
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for (int i = 0; i < 3; i++)
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res[2 - i] = (float)c[i] / 255.f * 2.f - 1.f;
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return res;
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}
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Vec2f ColladaModel::uv(int iface, int nthvert) {
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return texturecos_[faces_[iface][nthvert][2]];
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}
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float ColladaModel::specular(Vec2f uvf) {
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Vec2i uv(uvf[0] * specularmap_.get_width(), uvf[1] * specularmap_.get_height());
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return specularmap_.get(uv[0], uv[1])[0] / 1.f;
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}
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Vec3f ColladaModel::normal(int iface, int nthvert) {
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int idx = faces_[iface][nthvert][1];
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return normals_[idx].normalize();
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}
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Joint ColladaModel::getrootjoint()
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{
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return rootjoint;
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}
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void ColladaModel::doanimation(Animation animation)
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{
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//animator.doanimation(animation);
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}
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void ColladaModel::updateanimator()
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{
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//animator.update();
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}
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std::vector<Matrix> ColladaModel::getjointtransforms()
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{
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std::vector<Matrix> jointMat(joint_count);
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addjointtoarray(rootjoint, jointMat);
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return jointMat;
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}
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void ColladaModel::addjointtoarray(Joint parent, std::vector<Matrix> jointMat)
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{
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jointMat[parent.index] = parent.getTransform();
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for (auto& child : parent.children)
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{
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addjointtoarray(child, jointMat);
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}
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}
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@@ -0,0 +1,110 @@
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#ifndef __MODEL_s__
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#define __MODEL_s__
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#pragma once
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#include "ColladaModel.h"
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#include "tinyxml2.h"
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#include "geometry.h"
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#include "tgaimage.h"
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#include "joint.h"
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#include "animator.h"
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#include "animation.h"
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#include <cerrno>
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#include <cstdlib>
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#include <cstring>
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#include <ctime>
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#include <fstream>
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#include <iostream>
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#include <string>
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#include <sstream>
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#include <vector>
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class ColladaModel {
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private:
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int face_count;
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int vertex_count;
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int joint_count;
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Joint rootjoint;
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int rootindex=0;
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char* rootname;
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Matrix root_transform;
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//Animator animator;
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std::vector<std::vector<Vec3i> > faces_; //vertex/normal/uv
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std::vector<Vec3f> vertices_;
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std::vector<Vec3f> normals_;
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std::vector<Vec2f> texturecos_;
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// #include <map>
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// map<const char*, int> joint_names;
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// joints.add(pair<const char*, int>("TORSO", 0));
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// {TORSO, 0}
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// {LEG, 1}
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// {HAND, 2}
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//joint_names.get("TORSO");
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// 1. Get jointnames and map them to ids
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// 2. get each joint and fill in the Joint class
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// 3. get inversebindtransforms
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// Vector -> Vectors -> (joint , weight)
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std::vector<std::vector<Vec2i>> vertexweights_; //joint/weight
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std::vector<std::string> jointIDs_;
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// { TORSO , LEG, TEZ}
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// { 0, 1, 2}
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// jointIDs[0]
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std::vector<float> weights_;
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TGAImage diffusemap_;
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TGAImage normalmap_;
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TGAImage specularmap_;
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void load_texture(std::string filename, const char* suffix, TGAImage& img);
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public:
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ColladaModel() = default;
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ColladaModel(const char* filename);
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~ColladaModel();
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int nfaces();
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int nvertices();
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Vec3f vertix(int iface, int nthvert);
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Vec3f vertix(int i);
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Vec3f normal(int iface, int nthvert);
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Vec3f normal(Vec2f uv);
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Vec2f uv(int iface, int nthvert);
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Matrix Transform;
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Matrix Rotation;
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Matrix Scale;
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Matrix Translation;
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void translate(Vec3f tr);
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void rotate(Vec3f rot);
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void scale(Vec3f scl);
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void ApplyTransform();
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TGAColor diffuse(Vec2f uv);
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float specular(Vec2f uv);
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std::vector<int> face(int idx);
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/////////////////////////////
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Joint getrootjoint();
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void doanimation(Animation animation);
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void updateanimator();
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std::vector<Matrix> getjointtransforms();
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void addjointtoarray(Joint parent, std::vector<Matrix>);
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};
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#endif
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@@ -0,0 +1,36 @@
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#include "Joint.h"
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Joint::Joint(int index, Matrix transform, char* name) {
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Joint::index = index;
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_transform = transform;
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Joint::name = name;
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}
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Joint::~Joint() {
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}
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void Joint::addChild(Joint child) {
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children.push_back(child);
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}
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Matrix Joint::getTransform() {
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return _transform;
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}
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void Joint::setTransform(Matrix transform) {
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_transform = transform;
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}
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Matrix Joint::getInverseBindTransform() {
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return _inverseBindtransform;
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}
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void Joint::calculateInverseBindTransform(Matrix parentBindTransform) {
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Matrix bindTransform = parentBindTransform * _localBindTransform;
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_inverseBindtransform = bindTransform.invert();
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for (auto &child : children)
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{
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child.calculateInverseBindTransform(bindTransform);
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}
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}
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@@ -0,0 +1,28 @@
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#pragma once
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#include <vector>
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#include "geometry.h"
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class Joint
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{
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private:
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Matrix _transform; //model space
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Matrix _localBindTransform;
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Matrix _inverseBindtransform;
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public:
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int index;
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char* name;
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std::vector<Joint> children;
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Joint() = default;
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Joint(int index,Matrix transform,char* name);
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~Joint();
|
||||
|
||||
void addChild(Joint child);
|
||||
|
||||
Matrix getTransform();
|
||||
void setTransform(Matrix transform);
|
||||
|
||||
Matrix getInverseBindTransform();
|
||||
void calculateInverseBindTransform(Matrix parentBindTransform);
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
@@ -22,32 +22,32 @@
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{42971E68-F861-4D45-9DA6-F5E163705584}</ProjectGuid>
|
||||
<RootNamespace>OpenWindow</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
@@ -76,14 +76,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4996;</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SubSystem>NotSet</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
@@ -91,14 +84,7 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4996;</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SubSystem>NotSet</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
@@ -108,15 +94,10 @@
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4996;</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SubSystem>NotSet</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
@@ -127,43 +108,44 @@
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4996;</DisableSpecificWarnings>
|
||||
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SubSystem>NotSet</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="animation.cpp" />
|
||||
<ClCompile Include="animator.cpp" />
|
||||
<ClCompile Include="camera.cpp" />
|
||||
<ClCompile Include="colladamodel.cpp" />
|
||||
<ClCompile Include="geometry.cpp" />
|
||||
<ClCompile Include="improv_gfx.cpp" />
|
||||
<ClCompile Include="kernels.cpp">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<ClCompile Include="kernel_sources.cpp" />
|
||||
<ClCompile Include="joint.cpp" />
|
||||
<ClCompile Include="jointtransform.cpp" />
|
||||
<ClCompile Include="keyframe.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="model.cpp" />
|
||||
<ClCompile Include="quaternion.cpp" />
|
||||
<ClCompile Include="renderer.cpp" />
|
||||
<ClCompile Include="tgaimage.cpp" />
|
||||
<ClCompile Include="tinyxml2.cpp" />
|
||||
<ClCompile Include="util_renderer.cpp" />
|
||||
<ClCompile Include="util_window.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="animation.h" />
|
||||
<ClInclude Include="animator.h" />
|
||||
<ClInclude Include="colladamodel.h" />
|
||||
<ClInclude Include="geometry.h" />
|
||||
<ClInclude Include="camera.h" />
|
||||
<ClInclude Include="improv_gfx.h" />
|
||||
<ClInclude Include="kernels.h" />
|
||||
<ClInclude Include="joint.h" />
|
||||
<ClInclude Include="jointtransform.h" />
|
||||
<ClInclude Include="keyframe.h" />
|
||||
<ClInclude Include="model.h" />
|
||||
<ClInclude Include="quaternion.h" />
|
||||
<ClInclude Include="renderer.h" />
|
||||
<ClInclude Include="tgaimage.h" />
|
||||
<ClInclude Include="tinyxml2.h" />
|
||||
<ClInclude Include="util_renderer.h" />
|
||||
<ClInclude Include="util_window.h" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -39,13 +39,28 @@
|
||||
<ClCompile Include="util_renderer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="kernels.cpp">
|
||||
<ClCompile Include="colladamodel.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="kernel_sources.cpp">
|
||||
<ClCompile Include="tinyxml2.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="improv_gfx.cpp">
|
||||
<ClCompile Include="joint.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="animator.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="animation.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="keyframe.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="jointtransform.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="quaternion.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
@@ -71,10 +86,28 @@
|
||||
<ClInclude Include="util_renderer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="kernels.h">
|
||||
<ClInclude Include="colladamodel.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="improv_gfx.h">
|
||||
<ClInclude Include="tinyxml2.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="joint.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="animator.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="animation.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="keyframe.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="jointtransform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="quaternion.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,17 @@
|
||||
#include "animation.h"
|
||||
|
||||
Animation::Animation(float seconds, std::vector<Keyframe> keyframes)
|
||||
{
|
||||
length = seconds;
|
||||
keyframes_ = keyframes;
|
||||
}
|
||||
|
||||
float Animation::getlength()
|
||||
{
|
||||
return length;
|
||||
}
|
||||
|
||||
std::vector<Keyframe> Animation::getkeyframe()
|
||||
{
|
||||
return keyframes_;
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "keyframe.h"
|
||||
#include <vector>
|
||||
|
||||
class Animation {
|
||||
private:
|
||||
float length;
|
||||
std::vector<Keyframe> keyframes_;
|
||||
|
||||
public:
|
||||
Animation() = default;
|
||||
Animation(float seconds, std::vector<Keyframe> keyframes);
|
||||
float getlength();
|
||||
std::vector<Keyframe>getkeyframe();
|
||||
};
|
||||
@@ -0,0 +1,108 @@
|
||||
#include "animator.h"
|
||||
#include "colladamodel.h"
|
||||
|
||||
void Animator::increaseAnimationTime()
|
||||
{
|
||||
animation_time_ += (1/60.f);
|
||||
if (animation_time_ > current_animation_.getlength())
|
||||
{
|
||||
animation_time_ = (int)(animation_time_) % (int)(current_animation_.getlength());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Animator::applyPoseToJoints(std::map<std::string, Matrix> currentPose, Joint joint, Matrix parentTransform)
|
||||
{
|
||||
Matrix currentLocalTransform = currentPose.at(joint.name);
|
||||
Matrix currentTransform = parentTransform * currentLocalTransform;
|
||||
for (Joint childJoint : joint.children) {
|
||||
applyPoseToJoints(currentPose, childJoint, currentTransform);
|
||||
}
|
||||
currentTransform = currentTransform * joint.getInverseBindTransform();
|
||||
joint.setTransform(currentTransform);
|
||||
}
|
||||
|
||||
std::vector<Keyframe> Animator::getPreviousAndNextFrames()
|
||||
{
|
||||
std::vector<Keyframe> allFrames = current_animation_.getkeyframe();
|
||||
Keyframe previousFrame = allFrames[0];
|
||||
Keyframe nextFrame = allFrames[0];
|
||||
for (int i = 1; i < allFrames.capacity(); i++) {
|
||||
nextFrame = allFrames[i];
|
||||
if (nextFrame.gettimestamp() > animation_time_) {
|
||||
break;
|
||||
}
|
||||
previousFrame = allFrames[i];
|
||||
}
|
||||
return std::vector<Keyframe>{ previousFrame, nextFrame };
|
||||
}
|
||||
|
||||
float Animator::calculateProgression(Keyframe previousFrame, Keyframe nextFrame)
|
||||
{
|
||||
float totalTime = nextFrame.gettimestamp() - previousFrame.gettimestamp();
|
||||
float currentTime = animation_time_ - previousFrame.gettimestamp();
|
||||
return currentTime / totalTime;
|
||||
}
|
||||
|
||||
std::map<std::string, Matrix> Animator::interpolatePoses(Keyframe previousFrame, Keyframe nextFrame, float progression)
|
||||
{
|
||||
std::map<std::string, Matrix> currentPose ;
|
||||
std::set<std::string> key_set;
|
||||
make_key_set(previousFrame.getJointKeyFrames(), key_set);
|
||||
for (std::string jointName : key_set)
|
||||
{
|
||||
JointTransform previousTransform = previousFrame.getJointKeyFrames().at(jointName);
|
||||
JointTransform nextTransform = nextFrame.getJointKeyFrames().at(jointName);
|
||||
JointTransform currentTransform = JointTransform::interpolate(previousTransform, nextTransform, progression);
|
||||
currentPose.insert_or_assign(jointName, currentTransform.getlocationtransform());
|
||||
make_key_set(previousFrame.getJointKeyFrames(), key_set);
|
||||
}
|
||||
return currentPose;
|
||||
}
|
||||
|
||||
Animator::Animator(ColladaModel entity)
|
||||
{
|
||||
entity_ = &entity;
|
||||
}
|
||||
|
||||
void Animator::doanimation(Animation animation)
|
||||
{
|
||||
animation_time_ = 0;
|
||||
current_animation_ = animation;
|
||||
}
|
||||
|
||||
void Animator::update()
|
||||
{
|
||||
if (¤t_animation_ == NULL) {
|
||||
return;
|
||||
}
|
||||
increaseAnimationTime();
|
||||
std::map<std::string, Matrix> currentPose = calculateCurrentAnimationPose();
|
||||
applyPoseToJoints(currentPose, entity_->getrootjoint(), Matrix());
|
||||
}
|
||||
|
||||
std::map<std::string, Matrix> Animator::calculateCurrentAnimationPose()
|
||||
{
|
||||
std::vector<Keyframe> frames = getPreviousAndNextFrames();
|
||||
float progression = calculateProgression(frames[0], frames[1]);
|
||||
return interpolatePoses(frames[0], frames[1], progression);
|
||||
}
|
||||
|
||||
template<typename TK, typename TV>
|
||||
std::vector<TK> extract_keys(std::map<TK, TV> const& input_map) {
|
||||
std::vector<TK> retval;
|
||||
for (auto const& element : input_map) {
|
||||
retval.push_back(element.first);
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
template<typename TK, typename TV>
|
||||
std::vector<TV> extract_values(std::map<TK, TV> const& input_map) {
|
||||
std::vector<TV> retval;
|
||||
for (auto const& element : input_map) {
|
||||
retval.push_back(element.second);
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
#pragma once
|
||||
#include "animation.h"
|
||||
#include "geometry.h"
|
||||
#include "keyframe.h"
|
||||
#include "jointtransform.h"
|
||||
#include "joint.h"
|
||||
#include <map>
|
||||
#include <set>
|
||||
class ColladaModel;
|
||||
|
||||
class Animator {
|
||||
private:
|
||||
ColladaModel* entity_;
|
||||
Animation current_animation_;
|
||||
float animation_time_;
|
||||
|
||||
void increaseAnimationTime();
|
||||
std::map<std::string,Matrix> calculateCurrentAnimationPose();
|
||||
void applyPoseToJoints(std::map<std::string, Matrix> currentPose, Joint joint, Matrix parentTransform);
|
||||
std::vector<Keyframe> getPreviousAndNextFrames();
|
||||
float calculateProgression(Keyframe previousFrame, Keyframe nextFrame);
|
||||
std::map<std::string, Matrix> interpolatePoses(Keyframe previousFrame, Keyframe nextFrame, float progression);
|
||||
|
||||
public:
|
||||
Animator(ColladaModel entity);
|
||||
void doanimation(Animation animation);
|
||||
void update();
|
||||
};
|
||||
|
||||
template< class Key,
|
||||
class T,
|
||||
class Comparator,
|
||||
class MapAllocator,
|
||||
class SetAllocator>
|
||||
void make_key_set(const std::map<Key, T, Comparator, MapAllocator>& map,
|
||||
std::set<Key, Comparator, SetAllocator>& set)
|
||||
{
|
||||
set.clear();
|
||||
typedef typename std::map<Key, T, Comparator, MapAllocator> map_type;
|
||||
typename map_type::const_iterator itr = map.begin();
|
||||
while (map.end() != itr)
|
||||
{
|
||||
set.insert((itr++)->first);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
#include "camera.h"
|
||||
#include "util_window.h"
|
||||
|
||||
Camera::Camera()
|
||||
{
|
||||
@@ -101,24 +100,22 @@ Matrix Camera::GetModelViewMatrix() {
|
||||
Vec3f center = position + forward;
|
||||
Vec3f z = forward * -1;
|
||||
Matrix Minv = Matrix::identity();
|
||||
Matrix Tr = Matrix::identity();
|
||||
for (int i = 0; i < 3; i++) {
|
||||
Minv[0][i] = right[i];
|
||||
Minv[1][i] = up[i];
|
||||
Minv[2][i] = z[i];
|
||||
Tr[i][3] = -center[i];
|
||||
}
|
||||
Minv[0][3] = -(right * position);
|
||||
Minv[1][3] = -(up * position);
|
||||
Minv[2][3] = -(z * position);
|
||||
return Minv;
|
||||
return Minv * Tr;
|
||||
}
|
||||
|
||||
Matrix Camera::GetProjectionMatrix() {
|
||||
Matrix Projection = Matrix::identity();
|
||||
Projection[0][0] = 1 / tan(fov * DEG2RAD / 2);
|
||||
Projection[1][1] = 1 / tan(fov * DEG2RAD / 2);
|
||||
Projection[0][0] = 1 / tan(fov * DEG2RAD);
|
||||
Projection[1][1] = 1 / tan(fov * DEG2RAD);
|
||||
Projection[2][2] = (far_plane + near_plane) / (far_plane - near_plane);
|
||||
Projection[2][3] = (2 * far_plane * near_plane) / (far_plane - near_plane);
|
||||
Projection[2][3] = (-2 * far_plane * near_plane) / (far_plane - near_plane);
|
||||
Projection[3][2] = -1;
|
||||
Projection[3][3] = 0;
|
||||
return Projection;
|
||||
}
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
#include "improv_gfx.h"
|
||||
|
||||
Model *octopus, *ocean, *sharky;
|
||||
|
||||
void Setup() {
|
||||
octopus = new Model("octojet.obj", 1);
|
||||
octopus->scale(Vec3f(4, 4, 4));
|
||||
//octopus->translate(Vec3f(0, -0.15, 0));
|
||||
octopus->ApplyTransform();
|
||||
AddModel(octopus);
|
||||
ocean = new Model("ocean.obj", 1);
|
||||
ocean->scale(Vec3f(1, 1, 1));
|
||||
ocean->ApplyTransform();
|
||||
AddModel(ocean);
|
||||
sharky = new Model("sharky.obj", 0);
|
||||
sharky->scale(Vec3f(0.02, 0.02, 0.02));
|
||||
sharky->translate(Vec3f(0, 0.05, 0));
|
||||
sharky->ApplyTransform();
|
||||
AddModel(sharky);
|
||||
}
|
||||
|
||||
void Draw() {
|
||||
sharky->translate(Vec3f(sharky->Translation[0][3] + 0.01*cos(TIME), sharky->Translation[1][3], sharky->Translation[2][3] + 0.01*sin(TIME)));
|
||||
sharky->rotate(Vec3f(0, (cos(TIME) + sin(TIME)) * -90, 0));
|
||||
sharky->ApplyTransform();
|
||||
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
#ifndef __IMPROV_GFX__
|
||||
#define __IMPROV_GFX__
|
||||
#include "model.h"
|
||||
#include "geometry.h"
|
||||
#include "renderer.h"
|
||||
|
||||
void Setup();
|
||||
void Draw();
|
||||
void AddModel(Model* model);
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,126 +0,0 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2013 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
#ifndef __OPENCL_CL_D3D10_H
|
||||
#define __OPENCL_CL_D3D10_H
|
||||
|
||||
#include <d3d10.h>
|
||||
#include <CL/cl.h>
|
||||
#include <CL/cl_platform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/******************************************************************************
|
||||
* cl_khr_d3d10_sharing */
|
||||
#define cl_khr_d3d10_sharing 1
|
||||
|
||||
typedef cl_uint cl_d3d10_device_source_khr;
|
||||
typedef cl_uint cl_d3d10_device_set_khr;
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
/* Error Codes */
|
||||
#define CL_INVALID_D3D10_DEVICE_KHR -1002
|
||||
#define CL_INVALID_D3D10_RESOURCE_KHR -1003
|
||||
#define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR -1004
|
||||
#define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR -1005
|
||||
|
||||
/* cl_d3d10_device_source_nv */
|
||||
#define CL_D3D10_DEVICE_KHR 0x4010
|
||||
#define CL_D3D10_DXGI_ADAPTER_KHR 0x4011
|
||||
|
||||
/* cl_d3d10_device_set_nv */
|
||||
#define CL_PREFERRED_DEVICES_FOR_D3D10_KHR 0x4012
|
||||
#define CL_ALL_DEVICES_FOR_D3D10_KHR 0x4013
|
||||
|
||||
/* cl_context_info */
|
||||
#define CL_CONTEXT_D3D10_DEVICE_KHR 0x4014
|
||||
#define CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR 0x402C
|
||||
|
||||
/* cl_mem_info */
|
||||
#define CL_MEM_D3D10_RESOURCE_KHR 0x4015
|
||||
|
||||
/* cl_image_info */
|
||||
#define CL_IMAGE_D3D10_SUBRESOURCE_KHR 0x4016
|
||||
|
||||
/* cl_command_type */
|
||||
#define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_KHR 0x4017
|
||||
#define CL_COMMAND_RELEASE_D3D10_OBJECTS_KHR 0x4018
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D10KHR_fn)(
|
||||
cl_platform_id platform,
|
||||
cl_d3d10_device_source_khr d3d_device_source,
|
||||
void * d3d_object,
|
||||
cl_d3d10_device_set_khr d3d_device_set,
|
||||
cl_uint num_entries,
|
||||
cl_device_id * devices,
|
||||
cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10BufferKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D10Buffer * resource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture2DKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D10Texture2D * resource,
|
||||
UINT subresource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture3DKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D10Texture3D * resource,
|
||||
UINT subresource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D10ObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D10ObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_D3D10_H */
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2013 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
#ifndef __OPENCL_CL_D3D11_H
|
||||
#define __OPENCL_CL_D3D11_H
|
||||
|
||||
#include <d3d11.h>
|
||||
#include <CL/cl.h>
|
||||
#include <CL/cl_platform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/******************************************************************************
|
||||
* cl_khr_d3d11_sharing */
|
||||
#define cl_khr_d3d11_sharing 1
|
||||
|
||||
typedef cl_uint cl_d3d11_device_source_khr;
|
||||
typedef cl_uint cl_d3d11_device_set_khr;
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
/* Error Codes */
|
||||
#define CL_INVALID_D3D11_DEVICE_KHR -1006
|
||||
#define CL_INVALID_D3D11_RESOURCE_KHR -1007
|
||||
#define CL_D3D11_RESOURCE_ALREADY_ACQUIRED_KHR -1008
|
||||
#define CL_D3D11_RESOURCE_NOT_ACQUIRED_KHR -1009
|
||||
|
||||
/* cl_d3d11_device_source */
|
||||
#define CL_D3D11_DEVICE_KHR 0x4019
|
||||
#define CL_D3D11_DXGI_ADAPTER_KHR 0x401A
|
||||
|
||||
/* cl_d3d11_device_set */
|
||||
#define CL_PREFERRED_DEVICES_FOR_D3D11_KHR 0x401B
|
||||
#define CL_ALL_DEVICES_FOR_D3D11_KHR 0x401C
|
||||
|
||||
/* cl_context_info */
|
||||
#define CL_CONTEXT_D3D11_DEVICE_KHR 0x401D
|
||||
#define CL_CONTEXT_D3D11_PREFER_SHARED_RESOURCES_KHR 0x402D
|
||||
|
||||
/* cl_mem_info */
|
||||
#define CL_MEM_D3D11_RESOURCE_KHR 0x401E
|
||||
|
||||
/* cl_image_info */
|
||||
#define CL_IMAGE_D3D11_SUBRESOURCE_KHR 0x401F
|
||||
|
||||
/* cl_command_type */
|
||||
#define CL_COMMAND_ACQUIRE_D3D11_OBJECTS_KHR 0x4020
|
||||
#define CL_COMMAND_RELEASE_D3D11_OBJECTS_KHR 0x4021
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D11KHR_fn)(
|
||||
cl_platform_id platform,
|
||||
cl_d3d11_device_source_khr d3d_device_source,
|
||||
void * d3d_object,
|
||||
cl_d3d11_device_set_khr d3d_device_set,
|
||||
cl_uint num_entries,
|
||||
cl_device_id * devices,
|
||||
cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11BufferKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D11Buffer * resource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11Texture2DKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D11Texture2D * resource,
|
||||
UINT subresource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D11Texture3DKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
ID3D11Texture3D * resource,
|
||||
UINT subresource,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D11ObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D11ObjectsKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_D3D11_H */
|
||||
|
||||
@@ -1,127 +0,0 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2013 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
#ifndef __OPENCL_CL_DX9_MEDIA_SHARING_H
|
||||
#define __OPENCL_CL_DX9_MEDIA_SHARING_H
|
||||
|
||||
#include <CL/cl.h>
|
||||
#include <CL/cl_platform.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/******************************************************************************
|
||||
/* cl_khr_dx9_media_sharing */
|
||||
#define cl_khr_dx9_media_sharing 1
|
||||
|
||||
typedef cl_uint cl_dx9_media_adapter_type_khr;
|
||||
typedef cl_uint cl_dx9_media_adapter_set_khr;
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include <d3d9.h>
|
||||
typedef struct _cl_dx9_surface_info_khr
|
||||
{
|
||||
IDirect3DSurface9 *resource;
|
||||
HANDLE shared_handle;
|
||||
} cl_dx9_surface_info_khr;
|
||||
#endif
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
/* Error Codes */
|
||||
#define CL_INVALID_DX9_MEDIA_ADAPTER_KHR -1010
|
||||
#define CL_INVALID_DX9_MEDIA_SURFACE_KHR -1011
|
||||
#define CL_DX9_MEDIA_SURFACE_ALREADY_ACQUIRED_KHR -1012
|
||||
#define CL_DX9_MEDIA_SURFACE_NOT_ACQUIRED_KHR -1013
|
||||
|
||||
/* cl_media_adapter_type_khr */
|
||||
#define CL_ADAPTER_D3D9_KHR 0x2020
|
||||
#define CL_ADAPTER_D3D9EX_KHR 0x2021
|
||||
#define CL_ADAPTER_DXVA_KHR 0x2022
|
||||
|
||||
/* cl_media_adapter_set_khr */
|
||||
#define CL_PREFERRED_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR 0x2023
|
||||
#define CL_ALL_DEVICES_FOR_DX9_MEDIA_ADAPTER_KHR 0x2024
|
||||
|
||||
/* cl_context_info */
|
||||
#define CL_CONTEXT_ADAPTER_D3D9_KHR 0x2025
|
||||
#define CL_CONTEXT_ADAPTER_D3D9EX_KHR 0x2026
|
||||
#define CL_CONTEXT_ADAPTER_DXVA_KHR 0x2027
|
||||
|
||||
/* cl_mem_info */
|
||||
#define CL_MEM_DX9_MEDIA_ADAPTER_TYPE_KHR 0x2028
|
||||
#define CL_MEM_DX9_MEDIA_SURFACE_INFO_KHR 0x2029
|
||||
|
||||
/* cl_image_info */
|
||||
#define CL_IMAGE_DX9_MEDIA_PLANE_KHR 0x202A
|
||||
|
||||
/* cl_command_type */
|
||||
#define CL_COMMAND_ACQUIRE_DX9_MEDIA_SURFACES_KHR 0x202B
|
||||
#define CL_COMMAND_RELEASE_DX9_MEDIA_SURFACES_KHR 0x202C
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromDX9MediaAdapterKHR_fn)(
|
||||
cl_platform_id platform,
|
||||
cl_uint num_media_adapters,
|
||||
cl_dx9_media_adapter_type_khr * media_adapter_type,
|
||||
void * media_adapters,
|
||||
cl_dx9_media_adapter_set_khr media_adapter_set,
|
||||
cl_uint num_entries,
|
||||
cl_device_id * devices,
|
||||
cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromDX9MediaSurfaceKHR_fn)(
|
||||
cl_context context,
|
||||
cl_mem_flags flags,
|
||||
cl_dx9_media_adapter_type_khr adapter_type,
|
||||
void * surface_info,
|
||||
cl_uint plane,
|
||||
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireDX9MediaSurfacesKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseDX9MediaSurfacesKHR_fn)(
|
||||
cl_command_queue command_queue,
|
||||
cl_uint num_objects,
|
||||
const cl_mem * mem_objects,
|
||||
cl_uint num_events_in_wait_list,
|
||||
const cl_event * event_wait_list,
|
||||
cl_event * event) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_DX9_MEDIA_SHARING_H */
|
||||
|
||||
@@ -1,443 +0,0 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2008-2013 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
******************************************************************************/
|
||||
|
||||
/* $Revision: 14835 $ on $Date: 2011-05-26 11:32:00 -0700 (Thu, 26 May 2011) $ */
|
||||
|
||||
/* cl_ext.h contains OpenCL extensions which don't have external */
|
||||
/* (OpenGL, D3D) dependencies. */
|
||||
|
||||
#ifndef __CL_EXT_H
|
||||
#define __CL_EXT_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenCL/cl.h>
|
||||
#include <AvailabilityMacros.h>
|
||||
#else
|
||||
#include <CL/cl.h>
|
||||
#endif
|
||||
|
||||
/* cl_khr_fp16 extension - no extension #define since it has no functions */
|
||||
#define CL_DEVICE_HALF_FP_CONFIG 0x1033
|
||||
|
||||
/* Memory object destruction
|
||||
*
|
||||
* Apple extension for use to manage externally allocated buffers used with cl_mem objects with CL_MEM_USE_HOST_PTR
|
||||
*
|
||||
* Registers a user callback function that will be called when the memory object is deleted and its resources
|
||||
* freed. Each call to clSetMemObjectCallbackFn registers the specified user callback function on a callback
|
||||
* stack associated with memobj. The registered user callback functions are called in the reverse order in
|
||||
* which they were registered. The user callback functions are called and then the memory object is deleted
|
||||
* and its resources freed. This provides a mechanism for the application (and libraries) using memobj to be
|
||||
* notified when the memory referenced by host_ptr, specified when the memory object is created and used as
|
||||
* the storage bits for the memory object, can be reused or freed.
|
||||
*
|
||||
* The application may not call CL api's with the cl_mem object passed to the pfn_notify.
|
||||
*
|
||||
* Please check for the "cl_APPLE_SetMemObjectDestructor" extension using clGetDeviceInfo(CL_DEVICE_EXTENSIONS)
|
||||
* before using.
|
||||
*/
|
||||
#define cl_APPLE_SetMemObjectDestructor 1
|
||||
cl_int CL_API_ENTRY clSetMemObjectDestructorAPPLE( cl_mem /* memobj */,
|
||||
void (* /*pfn_notify*/)( cl_mem /* memobj */, void* /*user_data*/),
|
||||
void * /*user_data */ ) CL_EXT_SUFFIX__VERSION_1_0;
|
||||
|
||||
|
||||
/* Context Logging Functions
|
||||
*
|
||||
* The next three convenience functions are intended to be used as the pfn_notify parameter to clCreateContext().
|
||||
* Please check for the "cl_APPLE_ContextLoggingFunctions" extension using clGetDeviceInfo(CL_DEVICE_EXTENSIONS)
|
||||
* before using.
|
||||
*
|
||||
* clLogMessagesToSystemLog fowards on all log messages to the Apple System Logger
|
||||
*/
|
||||
#define cl_APPLE_ContextLoggingFunctions 1
|
||||
extern void CL_API_ENTRY clLogMessagesToSystemLogAPPLE( const char * /* errstr */,
|
||||
const void * /* private_info */,
|
||||
size_t /* cb */,
|
||||
void * /* user_data */ ) CL_EXT_SUFFIX__VERSION_1_0;
|
||||
|
||||
/* clLogMessagesToStdout sends all log messages to the file descriptor stdout */
|
||||
extern void CL_API_ENTRY clLogMessagesToStdoutAPPLE( const char * /* errstr */,
|
||||
const void * /* private_info */,
|
||||
size_t /* cb */,
|
||||
void * /* user_data */ ) CL_EXT_SUFFIX__VERSION_1_0;
|
||||
|
||||
/* clLogMessagesToStderr sends all log messages to the file descriptor stderr */
|
||||
extern void CL_API_ENTRY clLogMessagesToStderrAPPLE( const char * /* errstr */,
|
||||
const void * /* private_info */,
|
||||
size_t /* cb */,
|
||||
void * /* user_data */ ) CL_EXT_SUFFIX__VERSION_1_0;
|
||||
|
||||
|
||||
/************************
|
||||
* cl_khr_icd extension *
|
||||
************************/
|
||||
#define cl_khr_icd 1
|
||||
|
||||
/* cl_platform_info */
|
||||
#define CL_PLATFORM_ICD_SUFFIX_KHR 0x0920
|
||||
|
||||
/* Additional Error Codes */
|
||||
#define CL_PLATFORM_NOT_FOUND_KHR -1001
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clIcdGetPlatformIDsKHR(cl_uint /* num_entries */,
|
||||
cl_platform_id * /* platforms */,
|
||||
cl_uint * /* num_platforms */);
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clIcdGetPlatformIDsKHR_fn)(
|
||||
cl_uint /* num_entries */,
|
||||
cl_platform_id * /* platforms */,
|
||||
cl_uint * /* num_platforms */);
|
||||
|
||||
|
||||
/* Extension: cl_khr_image2D_buffer
|
||||
*
|
||||
* This extension allows a 2D image to be created from a cl_mem buffer without a copy.
|
||||
* The type associated with a 2D image created from a buffer in an OpenCL program is image2d_t.
|
||||
* Both the sampler and sampler-less read_image built-in functions are supported for 2D images
|
||||
* and 2D images created from a buffer. Similarly, the write_image built-ins are also supported
|
||||
* for 2D images created from a buffer.
|
||||
*
|
||||
* When the 2D image from buffer is created, the client must specify the width,
|
||||
* height, image format (i.e. channel order and channel data type) and optionally the row pitch
|
||||
*
|
||||
* The pitch specified must be a multiple of CL_DEVICE_IMAGE_PITCH_ALIGNMENT pixels.
|
||||
* The base address of the buffer must be aligned to CL_DEVICE_IMAGE_BASE_ADDRESS_ALIGNMENT pixels.
|
||||
*/
|
||||
|
||||
/*************************************
|
||||
* cl_khr_initalize_memory extension *
|
||||
*************************************/
|
||||
|
||||
#define CL_CONTEXT_MEMORY_INITIALIZE_KHR 0x2030
|
||||
|
||||
|
||||
/**************************************
|
||||
* cl_khr_terminate_context extension *
|
||||
**************************************/
|
||||
|
||||
#define CL_DEVICE_TERMINATE_CAPABILITY_KHR 0x2031
|
||||
#define CL_CONTEXT_TERMINATE_KHR 0x2032
|
||||
|
||||
#define cl_khr_terminate_context 1
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL clTerminateContextKHR(cl_context /* context */) CL_EXT_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clTerminateContextKHR_fn)(cl_context /* context */) CL_EXT_SUFFIX__VERSION_1_2;
|
||||
|
||||
/*
|
||||
* Extension: cl_khr_spir
|
||||
*
|
||||
* This extension adds support to create an OpenCL program object from a
|
||||
* Standard Portable Intermediate Representation (SPIR) instance
|
||||
*/
|
||||
|
||||
#define CL_DEVICE_SPIR_VERSIONS 0x40E0
|
||||
#define CL_PROGRAM_BINARY_TYPE_INTERMEDIATE 0x40E1
|
||||
|
||||
|
||||
/******************************************
|
||||
* cl_nv_device_attribute_query extension *
|
||||
******************************************/
|
||||
/* cl_nv_device_attribute_query extension - no extension #define since it has no functions */
|
||||
#define CL_DEVICE_COMPUTE_CAPABILITY_MAJOR_NV 0x4000
|
||||
#define CL_DEVICE_COMPUTE_CAPABILITY_MINOR_NV 0x4001
|
||||
#define CL_DEVICE_REGISTERS_PER_BLOCK_NV 0x4002
|
||||
#define CL_DEVICE_WARP_SIZE_NV 0x4003
|
||||
#define CL_DEVICE_GPU_OVERLAP_NV 0x4004
|
||||
#define CL_DEVICE_KERNEL_EXEC_TIMEOUT_NV 0x4005
|
||||
#define CL_DEVICE_INTEGRATED_MEMORY_NV 0x4006
|
||||
|
||||
/*********************************
|
||||
* cl_amd_device_memory_flags *
|
||||
*********************************/
|
||||
#define cl_amd_device_memory_flags 1
|
||||
#define CL_MEM_USE_PERSISTENT_MEM_AMD (1 << 6) // Alloc from GPU's CPU visible heap
|
||||
|
||||
/* cl_device_info */
|
||||
#define CL_DEVICE_MAX_ATOMIC_COUNTERS_EXT 0x4032
|
||||
|
||||
/*********************************
|
||||
* cl_amd_device_attribute_query *
|
||||
*********************************/
|
||||
#define CL_DEVICE_PROFILING_TIMER_OFFSET_AMD 0x4036
|
||||
#define CL_DEVICE_TOPOLOGY_AMD 0x4037
|
||||
#define CL_DEVICE_BOARD_NAME_AMD 0x4038
|
||||
#define CL_DEVICE_GLOBAL_FREE_MEMORY_AMD 0x4039
|
||||
#define CL_DEVICE_SIMD_PER_COMPUTE_UNIT_AMD 0x4040
|
||||
#define CL_DEVICE_SIMD_WIDTH_AMD 0x4041
|
||||
#define CL_DEVICE_SIMD_INSTRUCTION_WIDTH_AMD 0x4042
|
||||
#define CL_DEVICE_WAVEFRONT_WIDTH_AMD 0x4043
|
||||
#define CL_DEVICE_GLOBAL_MEM_CHANNELS_AMD 0x4044
|
||||
#define CL_DEVICE_GLOBAL_MEM_CHANNEL_BANKS_AMD 0x4045
|
||||
#define CL_DEVICE_GLOBAL_MEM_CHANNEL_BANK_WIDTH_AMD 0x4046
|
||||
#define CL_DEVICE_LOCAL_MEM_SIZE_PER_COMPUTE_UNIT_AMD 0x4047
|
||||
#define CL_DEVICE_LOCAL_MEM_BANKS_AMD 0x4048
|
||||
#define CL_DEVICE_THREAD_TRACE_SUPPORTED_AMD 0x4049
|
||||
#define CL_DEVICE_GFXIP_MAJOR_AMD 0x404A
|
||||
#define CL_DEVICE_GFXIP_MINOR_AMD 0x404B
|
||||
#define CL_DEVICE_AVAILABLE_ASYNC_QUEUES_AMD 0x404C
|
||||
|
||||
typedef union
|
||||
{
|
||||
struct { cl_uint type; cl_uint data[5]; } raw;
|
||||
struct { cl_uint type; cl_char unused[17]; cl_char bus; cl_char device; cl_char function; } pcie;
|
||||
} cl_device_topology_amd;
|
||||
|
||||
#define CL_DEVICE_TOPOLOGY_TYPE_PCIE_AMD 1
|
||||
|
||||
/*************
|
||||
* cl_amd_hsa *
|
||||
**************/
|
||||
#define CL_HSA_ENABLED_AMD (1ull << 62)
|
||||
#define CL_HSA_DISABLED_AMD (1ull << 63)
|
||||
|
||||
|
||||
/**************************
|
||||
* cl_amd_offline_devices *
|
||||
**************************/
|
||||
#define CL_CONTEXT_OFFLINE_DEVICES_AMD 0x403F
|
||||
|
||||
/*********************************
|
||||
* cl_arm_printf extension
|
||||
*********************************/
|
||||
#define CL_PRINTF_CALLBACK_ARM 0x40B0
|
||||
#define CL_PRINTF_BUFFERSIZE_ARM 0x40B1
|
||||
|
||||
#ifdef CL_VERSION_1_1
|
||||
/***********************************
|
||||
* cl_ext_device_fission extension *
|
||||
***********************************/
|
||||
#define cl_ext_device_fission 1
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clReleaseDeviceEXT( cl_device_id /*device*/ ) CL_EXT_SUFFIX__VERSION_1_1;
|
||||
|
||||
typedef CL_API_ENTRY cl_int
|
||||
(CL_API_CALL *clReleaseDeviceEXT_fn)( cl_device_id /*device*/ ) CL_EXT_SUFFIX__VERSION_1_1;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clRetainDeviceEXT( cl_device_id /*device*/ ) CL_EXT_SUFFIX__VERSION_1_1;
|
||||
|
||||
typedef CL_API_ENTRY cl_int
|
||||
(CL_API_CALL *clRetainDeviceEXT_fn)( cl_device_id /*device*/ ) CL_EXT_SUFFIX__VERSION_1_1;
|
||||
|
||||
typedef cl_ulong cl_device_partition_property_ext;
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clCreateSubDevicesEXT( cl_device_id /*in_device*/,
|
||||
const cl_device_partition_property_ext * /* properties */,
|
||||
cl_uint /*num_entries*/,
|
||||
cl_device_id * /*out_devices*/,
|
||||
cl_uint * /*num_devices*/ ) CL_EXT_SUFFIX__VERSION_1_1;
|
||||
|
||||
typedef CL_API_ENTRY cl_int
|
||||
( CL_API_CALL * clCreateSubDevicesEXT_fn)( cl_device_id /*in_device*/,
|
||||
const cl_device_partition_property_ext * /* properties */,
|
||||
cl_uint /*num_entries*/,
|
||||
cl_device_id * /*out_devices*/,
|
||||
cl_uint * /*num_devices*/ ) CL_EXT_SUFFIX__VERSION_1_1;
|
||||
|
||||
/* cl_device_partition_property_ext */
|
||||
#define CL_DEVICE_PARTITION_EQUALLY_EXT 0x4050
|
||||
#define CL_DEVICE_PARTITION_BY_COUNTS_EXT 0x4051
|
||||
#define CL_DEVICE_PARTITION_BY_NAMES_EXT 0x4052
|
||||
#define CL_DEVICE_PARTITION_BY_AFFINITY_DOMAIN_EXT 0x4053
|
||||
|
||||
/* clDeviceGetInfo selectors */
|
||||
#define CL_DEVICE_PARENT_DEVICE_EXT 0x4054
|
||||
#define CL_DEVICE_PARTITION_TYPES_EXT 0x4055
|
||||
#define CL_DEVICE_AFFINITY_DOMAINS_EXT 0x4056
|
||||
#define CL_DEVICE_REFERENCE_COUNT_EXT 0x4057
|
||||
#define CL_DEVICE_PARTITION_STYLE_EXT 0x4058
|
||||
|
||||
/* clGetImageInfo enum */
|
||||
#define CL_IMAGE_BYTE_PITCH_AMD 0x4059
|
||||
|
||||
/* error codes */
|
||||
#define CL_DEVICE_PARTITION_FAILED_EXT -1057
|
||||
#define CL_INVALID_PARTITION_COUNT_EXT -1058
|
||||
#define CL_INVALID_PARTITION_NAME_EXT -1059
|
||||
|
||||
/* CL_AFFINITY_DOMAINs */
|
||||
#define CL_AFFINITY_DOMAIN_L1_CACHE_EXT 0x1
|
||||
#define CL_AFFINITY_DOMAIN_L2_CACHE_EXT 0x2
|
||||
#define CL_AFFINITY_DOMAIN_L3_CACHE_EXT 0x3
|
||||
#define CL_AFFINITY_DOMAIN_L4_CACHE_EXT 0x4
|
||||
#define CL_AFFINITY_DOMAIN_NUMA_EXT 0x10
|
||||
#define CL_AFFINITY_DOMAIN_NEXT_FISSIONABLE_EXT 0x100
|
||||
/* cl_device_partition_property_ext list terminators */
|
||||
#define CL_PROPERTIES_LIST_END_EXT ((cl_device_partition_property_ext) 0)
|
||||
#define CL_PARTITION_BY_COUNTS_LIST_END_EXT ((cl_device_partition_property_ext) 0)
|
||||
#define CL_PARTITION_BY_NAMES_LIST_END_EXT ((cl_device_partition_property_ext) 0 - 1)
|
||||
|
||||
/*********************************
|
||||
* cl_qcom_ext_host_ptr extension
|
||||
*********************************/
|
||||
|
||||
#define CL_MEM_EXT_HOST_PTR_QCOM (1 << 29)
|
||||
|
||||
#define CL_DEVICE_EXT_MEM_PADDING_IN_BYTES_QCOM 0x40A0
|
||||
#define CL_DEVICE_PAGE_SIZE_QCOM 0x40A1
|
||||
#define CL_IMAGE_ROW_ALIGNMENT_QCOM 0x40A2
|
||||
#define CL_IMAGE_SLICE_ALIGNMENT_QCOM 0x40A3
|
||||
#define CL_MEM_HOST_UNCACHED_QCOM 0x40A4
|
||||
#define CL_MEM_HOST_WRITEBACK_QCOM 0x40A5
|
||||
#define CL_MEM_HOST_WRITETHROUGH_QCOM 0x40A6
|
||||
#define CL_MEM_HOST_WRITE_COMBINING_QCOM 0x40A7
|
||||
|
||||
typedef cl_uint cl_image_pitch_info_qcom;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetDeviceImageInfoQCOM(cl_device_id device,
|
||||
size_t image_width,
|
||||
size_t image_height,
|
||||
const cl_image_format *image_format,
|
||||
cl_image_pitch_info_qcom param_name,
|
||||
size_t param_value_size,
|
||||
void *param_value,
|
||||
size_t *param_value_size_ret);
|
||||
|
||||
typedef struct _cl_mem_ext_host_ptr
|
||||
{
|
||||
/* Type of external memory allocation. */
|
||||
/* Legal values will be defined in layered extensions. */
|
||||
cl_uint allocation_type;
|
||||
|
||||
/* Host cache policy for this external memory allocation. */
|
||||
cl_uint host_cache_policy;
|
||||
|
||||
} cl_mem_ext_host_ptr;
|
||||
|
||||
/*********************************
|
||||
* cl_qcom_ion_host_ptr extension
|
||||
*********************************/
|
||||
|
||||
#define CL_MEM_ION_HOST_PTR_QCOM 0x40A8
|
||||
|
||||
typedef struct _cl_mem_ion_host_ptr
|
||||
{
|
||||
/* Type of external memory allocation. */
|
||||
/* Must be CL_MEM_ION_HOST_PTR_QCOM for ION allocations. */
|
||||
cl_mem_ext_host_ptr ext_host_ptr;
|
||||
|
||||
/* ION file descriptor */
|
||||
int ion_filedesc;
|
||||
|
||||
/* Host pointer to the ION allocated memory */
|
||||
void* ion_hostptr;
|
||||
|
||||
} cl_mem_ion_host_ptr;
|
||||
|
||||
|
||||
#endif /* CL_VERSION_1_1 */
|
||||
|
||||
#ifdef CL_VERSION_1_2
|
||||
/********************************
|
||||
* cl_amd_bus_addressable_memory *
|
||||
********************************/
|
||||
|
||||
/* cl_mem flag - bitfield */
|
||||
#define CL_MEM_BUS_ADDRESSABLE_AMD (1<<30)
|
||||
#define CL_MEM_EXTERNAL_PHYSICAL_AMD (1<<31)
|
||||
|
||||
#define CL_COMMAND_WAIT_SIGNAL_AMD 0x4080
|
||||
#define CL_COMMAND_WRITE_SIGNAL_AMD 0x4081
|
||||
#define CL_COMMAND_MAKE_BUFFERS_RESIDENT_AMD 0x4082
|
||||
|
||||
typedef struct _cl_bus_address_amd
|
||||
{
|
||||
cl_ulong surface_bus_address;
|
||||
cl_ulong marker_bus_address;
|
||||
} cl_bus_address_amd;
|
||||
|
||||
typedef CL_API_ENTRY cl_int
|
||||
(CL_API_CALL * clEnqueueWaitSignalAMD_fn)( cl_command_queue /*command_queue*/,
|
||||
cl_mem /*mem_object*/,
|
||||
cl_uint /*value*/,
|
||||
cl_uint /*num_events*/,
|
||||
const cl_event * /*event_wait_list*/,
|
||||
cl_event * /*event*/) CL_EXT_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int
|
||||
(CL_API_CALL * clEnqueueWriteSignalAMD_fn)( cl_command_queue /*command_queue*/,
|
||||
cl_mem /*mem_object*/,
|
||||
cl_uint /*value*/,
|
||||
cl_ulong /*offset*/,
|
||||
cl_uint /*num_events*/,
|
||||
const cl_event * /*event_list*/,
|
||||
cl_event * /*event*/) CL_EXT_SUFFIX__VERSION_1_2;
|
||||
|
||||
typedef CL_API_ENTRY cl_int
|
||||
(CL_API_CALL * clEnqueueMakeBuffersResidentAMD_fn)( cl_command_queue /*command_queue*/,
|
||||
cl_uint /*num_mem_objs*/,
|
||||
cl_mem * /*mem_objects*/,
|
||||
cl_bool /*blocking_make_resident*/,
|
||||
cl_bus_address_amd * /*bus_addresses*/,
|
||||
cl_uint /*num_events*/,
|
||||
const cl_event * /*event_list*/,
|
||||
cl_event * /*event*/) CL_EXT_SUFFIX__VERSION_1_2;
|
||||
#endif /* CL_VERSION_1_2 */
|
||||
|
||||
#ifdef CL_VERSION_2_0
|
||||
/*********************************
|
||||
* cl_khr_sub_groups extension
|
||||
*********************************/
|
||||
#define cl_khr_sub_groups 1
|
||||
|
||||
typedef cl_uint cl_kernel_sub_group_info;
|
||||
|
||||
/* cl_khr_sub_group_info */
|
||||
#define CL_KERNEL_MAX_SUB_GROUP_SIZE_FOR_NDRANGE_KHR 0x2033
|
||||
#define CL_KERNEL_SUB_GROUP_COUNT_FOR_NDRANGE_KHR 0x2034
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetKernelSubGroupInfoKHR(cl_kernel /* in_kernel */,
|
||||
cl_device_id /*in_device*/,
|
||||
cl_kernel_sub_group_info /* param_name */,
|
||||
size_t /*input_value_size*/,
|
||||
const void * /*input_value*/,
|
||||
size_t /*param_value_size*/,
|
||||
void* /*param_value*/,
|
||||
size_t* /*param_value_size_ret*/ ) CL_EXT_SUFFIX__VERSION_2_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_int
|
||||
( CL_API_CALL * clGetKernelSubGroupInfoKHR_fn)(cl_kernel /* in_kernel */,
|
||||
cl_device_id /*in_device*/,
|
||||
cl_kernel_sub_group_info /* param_name */,
|
||||
size_t /*input_value_size*/,
|
||||
const void * /*input_value*/,
|
||||
size_t /*param_value_size*/,
|
||||
void* /*param_value*/,
|
||||
size_t* /*param_value_size_ret*/ ) CL_EXT_SUFFIX__VERSION_2_0;
|
||||
#endif /* CL_VERSION_2_0 */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* __CL_EXT_H */
|
||||
@@ -1,162 +0,0 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008 - 2013 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
#ifndef __OPENCL_CL_GL_H
|
||||
#define __OPENCL_CL_GL_H
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenCL/cl.h>
|
||||
#else
|
||||
#include <CL/cl.h>
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef cl_uint cl_gl_object_type;
|
||||
typedef cl_uint cl_gl_texture_info;
|
||||
typedef cl_uint cl_gl_platform_info;
|
||||
typedef struct __GLsync *cl_GLsync;
|
||||
|
||||
/* cl_gl_object_type = 0x2000 - 0x200F enum values are currently taken */
|
||||
#define CL_GL_OBJECT_BUFFER 0x2000
|
||||
#define CL_GL_OBJECT_TEXTURE2D 0x2001
|
||||
#define CL_GL_OBJECT_TEXTURE3D 0x2002
|
||||
#define CL_GL_OBJECT_RENDERBUFFER 0x2003
|
||||
#define CL_GL_OBJECT_TEXTURE2D_ARRAY 0x200E
|
||||
#define CL_GL_OBJECT_TEXTURE1D 0x200F
|
||||
#define CL_GL_OBJECT_TEXTURE1D_ARRAY 0x2010
|
||||
#define CL_GL_OBJECT_TEXTURE_BUFFER 0x2011
|
||||
|
||||
/* cl_gl_texture_info */
|
||||
#define CL_GL_TEXTURE_TARGET 0x2004
|
||||
#define CL_GL_MIPMAP_LEVEL 0x2005
|
||||
#define CL_GL_NUM_SAMPLES 0x2012
|
||||
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateFromGLBuffer(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLuint /* bufobj */,
|
||||
int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateFromGLTexture(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLenum /* target */,
|
||||
cl_GLint /* miplevel */,
|
||||
cl_GLuint /* texture */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_2;
|
||||
|
||||
extern CL_API_ENTRY cl_mem CL_API_CALL
|
||||
clCreateFromGLRenderbuffer(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLuint /* renderbuffer */,
|
||||
cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetGLObjectInfo(cl_mem /* memobj */,
|
||||
cl_gl_object_type * /* gl_object_type */,
|
||||
cl_GLuint * /* gl_object_name */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetGLTextureInfo(cl_mem /* memobj */,
|
||||
cl_gl_texture_info /* param_name */,
|
||||
size_t /* param_value_size */,
|
||||
void * /* param_value */,
|
||||
size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueAcquireGLObjects(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_objects */,
|
||||
const cl_mem * /* mem_objects */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clEnqueueReleaseGLObjects(cl_command_queue /* command_queue */,
|
||||
cl_uint /* num_objects */,
|
||||
const cl_mem * /* mem_objects */,
|
||||
cl_uint /* num_events_in_wait_list */,
|
||||
const cl_event * /* event_wait_list */,
|
||||
cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
|
||||
/* Deprecated OpenCL 1.1 APIs */
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_mem CL_API_CALL
|
||||
clCreateFromGLTexture2D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLenum /* target */,
|
||||
cl_GLint /* miplevel */,
|
||||
cl_GLuint /* texture */,
|
||||
cl_int * /* errcode_ret */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
extern CL_API_ENTRY CL_EXT_PREFIX__VERSION_1_1_DEPRECATED cl_mem CL_API_CALL
|
||||
clCreateFromGLTexture3D(cl_context /* context */,
|
||||
cl_mem_flags /* flags */,
|
||||
cl_GLenum /* target */,
|
||||
cl_GLint /* miplevel */,
|
||||
cl_GLuint /* texture */,
|
||||
cl_int * /* errcode_ret */) CL_EXT_SUFFIX__VERSION_1_1_DEPRECATED;
|
||||
|
||||
/* cl_khr_gl_sharing extension */
|
||||
|
||||
#define cl_khr_gl_sharing 1
|
||||
|
||||
typedef cl_uint cl_gl_context_info;
|
||||
|
||||
/* Additional Error Codes */
|
||||
#define CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR -1000
|
||||
|
||||
/* cl_gl_context_info */
|
||||
#define CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR 0x2006
|
||||
#define CL_DEVICES_FOR_GL_CONTEXT_KHR 0x2007
|
||||
|
||||
/* Additional cl_context_properties */
|
||||
#define CL_GL_CONTEXT_KHR 0x2008
|
||||
#define CL_EGL_DISPLAY_KHR 0x2009
|
||||
#define CL_GLX_DISPLAY_KHR 0x200A
|
||||
#define CL_WGL_HDC_KHR 0x200B
|
||||
#define CL_CGL_SHAREGROUP_KHR 0x200C
|
||||
|
||||
extern CL_API_ENTRY cl_int CL_API_CALL
|
||||
clGetGLContextInfoKHR(const cl_context_properties * /* properties */,
|
||||
cl_gl_context_info /* param_name */,
|
||||
size_t /* param_value_size */,
|
||||
void * /* param_value */,
|
||||
size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
|
||||
|
||||
typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetGLContextInfoKHR_fn)(
|
||||
const cl_context_properties * properties,
|
||||
cl_gl_context_info param_name,
|
||||
size_t param_value_size,
|
||||
void * param_value,
|
||||
size_t * param_value_size_ret);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_GL_H */
|
||||
@@ -1,69 +0,0 @@
|
||||
/**********************************************************************************
|
||||
* Copyright (c) 2008-2013 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
**********************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
/* cl_gl_ext.h contains vendor (non-KHR) OpenCL extensions which have */
|
||||
/* OpenGL dependencies. */
|
||||
|
||||
#ifndef __OPENCL_CL_GL_EXT_H
|
||||
#define __OPENCL_CL_GL_EXT_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <OpenCL/cl_gl.h>
|
||||
#else
|
||||
#include <CL/cl_gl.h>
|
||||
#endif
|
||||
|
||||
/*
|
||||
* For each extension, follow this template
|
||||
* cl_VEN_extname extension */
|
||||
/* #define cl_VEN_extname 1
|
||||
* ... define new types, if any
|
||||
* ... define new tokens, if any
|
||||
* ... define new APIs, if any
|
||||
*
|
||||
* If you need GLtypes here, mirror them with a cl_GLtype, rather than including a GL header
|
||||
* This allows us to avoid having to decide whether to include GL headers or GLES here.
|
||||
*/
|
||||
|
||||
/*
|
||||
* cl_khr_gl_event extension
|
||||
* See section 9.9 in the OpenCL 1.1 spec for more information
|
||||
*/
|
||||
#define CL_COMMAND_GL_FENCE_SYNC_OBJECT_KHR 0x200D
|
||||
|
||||
extern CL_API_ENTRY cl_event CL_API_CALL
|
||||
clCreateEventFromGLsyncKHR(cl_context /* context */,
|
||||
cl_GLsync /* cl_GLsync */,
|
||||
cl_int * /* errcode_ret */) CL_EXT_SUFFIX__VERSION_1_1;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_CL_GL_EXT_H */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,54 +0,0 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2008-2013 The Khronos Group Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Materials.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
******************************************************************************/
|
||||
|
||||
/* $Revision: 11708 $ on $Date: 2010-06-13 23:36:24 -0700 (Sun, 13 Jun 2010) $ */
|
||||
|
||||
#ifndef __OPENCL_H
|
||||
#define __OPENCL_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
#include <OpenCL/cl.h>
|
||||
#include <OpenCL/cl_gl.h>
|
||||
#include <OpenCL/cl_gl_ext.h>
|
||||
#include <OpenCL/cl_ext.h>
|
||||
|
||||
#else
|
||||
|
||||
#include <CL/cl.h>
|
||||
#include <CL/cl_gl.h>
|
||||
#include <CL/cl_gl_ext.h>
|
||||
#include <CL/cl_ext.h>
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __OPENCL_H */
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
#include "jointtransform.h"
|
||||
|
||||
|
||||
|
||||
JointTransform::JointTransform(Vec3f position, Quaternion rotation)
|
||||
{
|
||||
position_ = position;
|
||||
rotation_ = rotation;
|
||||
}
|
||||
|
||||
Matrix JointTransform::getlocationtransform()
|
||||
{
|
||||
Matrix matrix;
|
||||
Vec4f column = Vec4f(position_.x, position_.y, position_.z, 1);
|
||||
matrix.set_col(3, column);
|
||||
matrix = matrix * rotation_.toRotationMatrix();
|
||||
return matrix;
|
||||
}
|
||||
|
||||
JointTransform JointTransform::interpolate(JointTransform frame1, JointTransform frame2, float progression)
|
||||
{
|
||||
Vec3f pos = interpolate(frame1.position_, frame2.position_, progression);
|
||||
Quaternion rot = Quaternion::interpolate(frame1.rotation_, frame2.rotation_, progression);
|
||||
return JointTransform(pos, rot);
|
||||
}
|
||||
|
||||
Vec3f JointTransform::interpolate(Vec3f start, Vec3f end, float progression)
|
||||
{
|
||||
float x = start.x + (end.x - start.x) * progression;
|
||||
float y = start.y + (end.y - start.y) * progression;
|
||||
float z = start.z + (end.z - start.z) * progression;
|
||||
|
||||
return Vec3f(x,y,z);
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#include "quaternion.h"
|
||||
#include "geometry.h"
|
||||
|
||||
class JointTransform
|
||||
{
|
||||
private:
|
||||
|
||||
Vec3f position_;
|
||||
|
||||
Quaternion rotation_;
|
||||
|
||||
public:
|
||||
JointTransform() = default;
|
||||
JointTransform(Vec3f position,Quaternion rotation);
|
||||
|
||||
Matrix getlocationtransform();
|
||||
|
||||
static JointTransform interpolate(JointTransform frame1, JointTransform frame2, float progression);
|
||||
|
||||
static Vec3f interpolate(Vec3f start,Vec3f end, float progression);
|
||||
};
|
||||
|
||||
@@ -1,145 +0,0 @@
|
||||
//#include "kernels.h"
|
||||
//
|
||||
//const char* vertex_shader_kernel_source =
|
||||
//"__kernel \n"
|
||||
//"void vertex_shader( __global float* m, \n"
|
||||
//" __global float* VertexBuffer, \n"
|
||||
//" __global float* NewVertexBuffer) \n"
|
||||
//"{ \n"
|
||||
//" int local_index = get_local_id(0); \n"
|
||||
//" int global_index = get_group_id(0); \n"
|
||||
//" NewVertexBuffer[4*global_index+local_index] = \n"
|
||||
//" m[local_index*4]*VertexBuffer[3*global_index] \n"
|
||||
//" + m[local_index*4 + 1]*VertexBuffer[3*global_index+1] \n"
|
||||
//" + m[local_index*4 + 2]*VertexBuffer[3*global_index+2] \n"
|
||||
//" + m[local_index*4 + 3]; \n"
|
||||
//"} \n";
|
||||
//
|
||||
//const char* fragment_shader_kernel_source =
|
||||
//"float3 barycentric(float3* pts, float3 P) \n"
|
||||
//"{ \n"
|
||||
//" float3 u = cross( \n"
|
||||
//" (float3){pts[0][2] - pts[0][0], pts[0][1] - pts[0][0], pts[0][0] - P[0]}, // AC_x, AB_x, distance_x \n"
|
||||
//" (float3){pts[1][2] - pts[1][0], pts[1][1] - pts[1][0], pts[1][0] - P[1]} // AC_y, AB_y, distance_y \n"
|
||||
//" ); \n"
|
||||
//" if (fabs(u[2]) < 1) return (float3){-1, 1, 1}; \n"
|
||||
//" return (float3){1.f - (u[0] + u[1]) / u[2], u[1] / u[2], u[0] / u[2]}; \n"
|
||||
//"} \n"
|
||||
//" \n"
|
||||
//"__kernel void fragment_shader ( \n"
|
||||
//" __global int3* faces, \n"
|
||||
//" __global float* vertices, \n"
|
||||
//" __global int* pixels, \n"
|
||||
//" __global int* screen_width, \n"
|
||||
//" __global float* z_buffer, \n"
|
||||
//" __global int* nfaces, \n"
|
||||
//" __global float* uv_buffer, \n"
|
||||
//" __global int* map_size, \n"
|
||||
//" __global float* light_dir, \n"
|
||||
//" __global float* norms_buff, \n"
|
||||
//" __global uchar* diffuse_map \n"
|
||||
//") { \n"
|
||||
//" int GROUP_ID = get_group_id(0); \n"
|
||||
//" int GROUP_SIZE = get_local_size(0); \n"
|
||||
//" int LOCAL_ID = get_local_id(0); \n"
|
||||
//" \n"
|
||||
//" bool out = true; \n"
|
||||
//" float3 vertices3[3]; \n"
|
||||
//" float2 uv_coords[3]; \n"
|
||||
//" float3 norms[3]; \n"
|
||||
//" \n"
|
||||
//" for(int i = 0; i < 3; i++) { \n"
|
||||
//" float4 vertex;// = vertices[faces[GROUP_ID * 3 + i ][0]]; \n"
|
||||
//" for(int j = 0; j < 4; j ++) { \n"
|
||||
//" vertex[j] = vertices[4 * faces[GROUP_ID*3 + i][0] + j]; \n"
|
||||
//" } \n"
|
||||
//" \n"
|
||||
//" for(int j = 0; j < 2; j++) { \n"
|
||||
//" uv_coords[i][j] = uv_buffer [2 * faces[GROUP_ID * 3 + i][1] + j]; \n"
|
||||
//" } \n"
|
||||
//" \n"
|
||||
//" for( int j = 0; j < 3; j++ ) { \n"
|
||||
//" vertices3[j][i] = (vertex[j]/vertex[3]); \n"
|
||||
//" norms[j][i] = norms_buff[3 * (faces[GROUP_ID * 3 + i][2]) + j]; \n"
|
||||
//" } \n"
|
||||
//" \n"
|
||||
//" if ( vertices3[0][i] > 0 && vertices3[0][i] < *screen_width \n"
|
||||
//" && vertices3[1][i] > 0 && vertices3[1][i] < *screen_width ) \n"
|
||||
//" out = false; \n"
|
||||
//" } \n"
|
||||
//" \n"
|
||||
//" if(out) return; \n"
|
||||
//" \n"
|
||||
//" //if(vertices3[1][0] == vertices3[1][1] && vertices3[1][2] == vertices3[1][1]) return; \n"
|
||||
//" \n"
|
||||
//" int2 bounding_box_min = (int2) { *screen_width - 1, *screen_width - 1 }; \n"
|
||||
//" int2 bounding_box_max = (int2) { 0, 0 }; \n"
|
||||
//" int2 clamper = (int2) { *screen_width - 1, *screen_width - 1 }; \n"
|
||||
//" \n"
|
||||
//" for(int i = 0; i < 3; i++) { \n"
|
||||
//" for(int j = 0; j < 2; j++) { \n"
|
||||
//" bounding_box_min[j] = max(0, min(bounding_box_min[j], (int)vertices3[j][i])); \n"
|
||||
//" bounding_box_max[j] = min(clamper[j], max(bounding_box_max[j], (int)vertices3[j][i])); \n"
|
||||
//" } \n"
|
||||
//" } \n"
|
||||
//" \n"
|
||||
//" if(bounding_box_min[0] > *screen_width || bounding_box_max[0] < 0 || bounding_box_min[1] > *screen_width || bounding_box_max[1] < 0) return; \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" int X_PER_ITEM = (int)(ceil((float)(bounding_box_max[0] - bounding_box_min[0]) / 16.f)); \n"
|
||||
//" int Y_PER_ITEM = (int)(ceil((float)(bounding_box_max[1] - bounding_box_min[1]) / 16.f)); \n"
|
||||
//" float STARTING_X = bounding_box_min[0] + X_PER_ITEM * (LOCAL_ID % 16); \n"
|
||||
//" float ENDING_X = STARTING_X + X_PER_ITEM; \n"
|
||||
//" float STARTING_Y = bounding_box_min[1] + Y_PER_ITEM * (LOCAL_ID / 16); \n"
|
||||
//" float ENDING_Y = STARTING_Y + Y_PER_ITEM; \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" float3 point; \n"
|
||||
//" for(point[0] = STARTING_X; point[0] <= ENDING_X; point[0]++) { \n"
|
||||
//" for(point[1] = STARTING_Y; point[1] <= ENDING_Y; point[1]++) { \n"
|
||||
//" if(point[1] >= *screen_width || point[1] >= *screen_width) break; \n"
|
||||
//" float3 bc_coord = barycentric(vertices3, point); \n"
|
||||
//" if (bc_coord[0] < 0 || bc_coord[1] < 0 || bc_coord[2] < 0) continue; \n"
|
||||
//" \n"
|
||||
//" float2 uv_vec = (float2){0, 0}; \n"
|
||||
//" float3 normal = (float3){0, 0, 0}; \n"
|
||||
//" \n"
|
||||
//" point[2] = dot(vertices3[2], bc_coord); \n"
|
||||
//" if (z_buffer[(int)(point[0] + point[1] * *screen_width)] > point[2]) { \n"
|
||||
//" continue; \n"
|
||||
//" } \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" for (int i = 0; i < 3; i++) { \n"
|
||||
//" uv_vec[0] += uv_coords[i][0] * bc_coord[i]; \n"
|
||||
//" uv_vec[1] += uv_coords[i][1] * bc_coord[i]; \n"
|
||||
//" normal[i] = dot(norms[i], bc_coord); \n"
|
||||
//" } \n"
|
||||
//" int2 uv_point = (int2) { (int)(uv_vec[0] * map_size[0]), (int)(uv_vec[1] * map_size[1]) }; \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" int col_index = 3 * (uv_point[0] + uv_point[1] * map_size[0]); \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" float3 normalized_norm = normalize(normal); \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" float intensity = clamp((dot(normalized_norm , (float3){light_dir[0], light_dir[1], light_dir[2]})), 0.f, 1.f) + 0.2; \n"
|
||||
//" \n"
|
||||
//" int color = 0; \n"
|
||||
//" color |= ((int)fmin((float)(diffuse_map[col_index + 0]) * intensity, (float) 0xff)) << 16; \n"
|
||||
//" color |= ((int)fmin((float)(diffuse_map[col_index + 1]) * intensity, (float) 0xff)) << 8; \n"
|
||||
//" color |= ((int)fmin((float)(diffuse_map[col_index + 2]) * intensity, (float) 0xff)) << 0; \n"
|
||||
//" \n"
|
||||
//" //color |= ((int)fmin((float)(0xff) * intensity, (float) 0xff)) << 16; \n"
|
||||
//" //color |= ((int)fmin((float)(0xff) * intensity, (float) 0xff)) << 8; \n"
|
||||
//" //color |= ((int)fmin((float)(0xff) * intensity, (float) 0xff)) << 0; \n"
|
||||
//" \n"
|
||||
//" \n"
|
||||
//" z_buffer[(int) (point[0] + point[1] * *screen_width)] = point[2]; \n"
|
||||
//" pixels [(int) (point[0] + point[1] * *screen_width)] = color;// & 0x00ffffff; \n"
|
||||
//" } \n"
|
||||
//" } \n"
|
||||
//"} \n";
|
||||
@@ -1,78 +0,0 @@
|
||||
#include "kernels.h"
|
||||
#include "renderer.h"
|
||||
#include <debugapi.h>
|
||||
#include <ctime>
|
||||
#include <climits>
|
||||
|
||||
cl_uint numPlatforms;
|
||||
cl_uint numDevices;
|
||||
|
||||
cl_platform_id platform_id;
|
||||
cl_device_id device_id;
|
||||
cl_context context;
|
||||
|
||||
int* hidden_pixel_buffer;
|
||||
cl_mem z_buffer_mem;
|
||||
cl_mem pixel_data_buffer;
|
||||
cl_mem time_buffer;
|
||||
//==================
|
||||
|
||||
cl_platform_id* platforms = NULL;
|
||||
cl_device_id* devices = NULL;
|
||||
|
||||
cl_command_queue commands;
|
||||
|
||||
int err;
|
||||
|
||||
|
||||
void init_kernels() {
|
||||
err = clGetPlatformIDs(0, NULL, &numPlatforms);
|
||||
platforms = (cl_platform_id*)malloc(sizeof(cl_platform_id) * numPlatforms);
|
||||
err = clGetPlatformIDs(numPlatforms, platforms, NULL);
|
||||
|
||||
err = clGetDeviceIDs(platforms[0], CL_DEVICE_TYPE_GPU, 0, NULL, &numDevices);
|
||||
devices = (cl_device_id*)malloc(sizeof(cl_device_id)*numDevices);
|
||||
err = clGetDeviceIDs(platforms[0], CL_DEVICE_TYPE_GPU, numDevices, devices, NULL);
|
||||
|
||||
context = clCreateContext(NULL, numDevices, devices, NULL, NULL, &err);
|
||||
|
||||
commands = clCreateCommandQueue(context, devices[0], 0, &err);
|
||||
|
||||
hidden_pixel_buffer = new int[screen_width*screen_height];
|
||||
pixel_data_buffer = clCreateBuffer(context, CL_MEM_WRITE_ONLY, sizeof(int) * screen_height * screen_width , NULL, &err);
|
||||
z_buffer_mem = clCreateBuffer(context, CL_MEM_READ_ONLY , sizeof(float) * screen_height * screen_width, NULL, &err);
|
||||
time_buffer = clCreateBuffer(context, CL_MEM_READ_ONLY, sizeof(float), NULL, &err);
|
||||
}
|
||||
|
||||
|
||||
void clear(cl_mem* buffer, size_t size, const int pattern) {
|
||||
clEnqueueFillBuffer(commands, *buffer, &pattern, sizeof(int), 0, size, 0, NULL, NULL);
|
||||
}
|
||||
|
||||
void new_frame() {
|
||||
clear(&pixel_data_buffer, sizeof(int) * screen_width * screen_height, 0);
|
||||
clear(&z_buffer_mem, sizeof(float) * screen_width * screen_height, 0);
|
||||
clEnqueueWriteBuffer(commands, time_buffer, CL_TRUE, 0, sizeof(float), &TIME, 0, NULL, NULL);
|
||||
clFinish(commands);
|
||||
}
|
||||
|
||||
void end_frame() {
|
||||
clFinish(commands);
|
||||
clEnqueueReadBuffer(commands, pixel_data_buffer, CL_TRUE, 0, sizeof(int) * screen_height * screen_width, hidden_pixel_buffer, 0, NULL, NULL);
|
||||
|
||||
for (int j = 0; j < screen_height; j++)
|
||||
for (int i = 0; i < screen_width; i++)
|
||||
set_pixel(i, j, hidden_pixel_buffer[j * screen_width + i]);
|
||||
}
|
||||
|
||||
void destroy_kernels()
|
||||
{
|
||||
clReleaseMemObject(z_buffer_mem);
|
||||
clReleaseMemObject(pixel_data_buffer);
|
||||
clReleaseMemObject(time_buffer);
|
||||
clReleaseCommandQueue(commands);
|
||||
|
||||
free(hidden_pixel_buffer);
|
||||
|
||||
clReleaseContext(context);
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
#ifndef _KERNEL_HEADER_
|
||||
#define _KERNEL_HEADER_
|
||||
#include <Windows.h>
|
||||
#include <CL/cl.h>
|
||||
#include "geometry.h"
|
||||
#include "util_window.h"
|
||||
|
||||
|
||||
extern cl_uint numPlatforms;
|
||||
extern cl_platform_id firstPlatformId;
|
||||
extern cl_device_id device_id;
|
||||
extern cl_context context;
|
||||
|
||||
|
||||
|
||||
// Matrix Multiplication Variables
|
||||
#define ORDER 4
|
||||
#define MATRIX_SIZE 16
|
||||
extern int Mdim, Pdim, Ndim;
|
||||
extern cl_mem mat_a;
|
||||
extern cl_mem mat_b;
|
||||
extern cl_mem mat_c;
|
||||
|
||||
extern cl_program mat_mul_prog;
|
||||
extern cl_kernel mat_mul_kernel;
|
||||
extern cl_command_queue commands;
|
||||
|
||||
extern int err;
|
||||
|
||||
extern const char* matrix_mul_kernel_source;
|
||||
// End of: Matrix Multiplication Variables
|
||||
|
||||
extern const char* vertex_shader_kernel_source;
|
||||
extern const char* fragment_shader_kernel_source;
|
||||
extern const char* fluid_vertex_shader_kernel_source;
|
||||
|
||||
extern cl_command_queue commands;
|
||||
extern cl_platform_id* platforms;
|
||||
extern cl_device_id* devices;
|
||||
extern cl_context context;
|
||||
|
||||
extern cl_mem z_buffer_mem;
|
||||
extern cl_mem pixel_data_buffer;
|
||||
extern cl_mem time_buffer;
|
||||
|
||||
void init_kernels();
|
||||
void destroy_kernels();
|
||||
void new_frame();
|
||||
void end_frame();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // !_KERNEL_HEADER_
|
||||
@@ -0,0 +1,17 @@
|
||||
#include "keyframe.h"
|
||||
|
||||
Keyframe::Keyframe(float timestamp, std::map<std::string, JointTransform> pose)
|
||||
{
|
||||
timestamp_ = timestamp;
|
||||
pose_ = pose;
|
||||
}
|
||||
|
||||
float Keyframe::gettimestamp()
|
||||
{
|
||||
return timestamp_;
|
||||
}
|
||||
|
||||
std::map<std::string, JointTransform> Keyframe::getJointKeyFrames()
|
||||
{
|
||||
return pose_;
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
#ifndef HI
|
||||
#define HI
|
||||
|
||||
// your declarations (and certain types of definitions) here
|
||||
|
||||
|
||||
#include <map>
|
||||
#include "jointtransform.h"
|
||||
|
||||
|
||||
class Keyframe{
|
||||
private:
|
||||
float timestamp_;
|
||||
std::map<std::string, JointTransform> pose_;
|
||||
|
||||
public:
|
||||
Keyframe() = default;
|
||||
Keyframe(float timestamp,std::map<std::string, JointTransform> pose);
|
||||
float gettimestamp();
|
||||
std::map<std::string, JointTransform> getJointKeyFrames();
|
||||
};
|
||||
|
||||
#endif
|
||||
Binary file not shown.
-132208
File diff suppressed because it is too large
Load Diff
+5
-22
@@ -2,7 +2,6 @@
|
||||
#include "util_window.h"
|
||||
#include "renderer.h"
|
||||
#include "ctime"
|
||||
#include "kernels.h"
|
||||
|
||||
const int screen_width = 1000;
|
||||
const int screen_height = 1000;
|
||||
@@ -21,22 +20,11 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
|
||||
|
||||
hwnd = create_window(hInstance);
|
||||
ShowCursor(false);
|
||||
|
||||
AllocConsole();
|
||||
freopen("CONIN$", "r",stdin);
|
||||
freopen("CONOUT$", "w",stdout);
|
||||
freopen("CONOUT$", "w",stderr);
|
||||
|
||||
ShowWindow(hwnd, nCmdShow);
|
||||
|
||||
init_camera();
|
||||
init_kernels();
|
||||
|
||||
|
||||
//camera.ApplyChanges();
|
||||
//render();
|
||||
//Update();
|
||||
|
||||
SetTimer(hwnd, NULL, 1000 / TARGET_FRAMERATE, (TIMERPROC)FixedUpdate);
|
||||
|
||||
while (GetMessage(&Msg, NULL, 0, 0))
|
||||
@@ -58,13 +46,13 @@ void HandleMouseMovement() {
|
||||
}
|
||||
|
||||
bool HandleButtonPressed() {
|
||||
if (GetAsyncKeyState(0x57) & 0x8000)
|
||||
if (GetAsyncKeyState(VK_UP) & 0x8000)
|
||||
camera.move_camera_forward();
|
||||
if (GetAsyncKeyState(0x53) & 0x8000)
|
||||
if (GetAsyncKeyState(VK_DOWN) & 0x8000)
|
||||
camera.move_camera_backward();
|
||||
if (GetAsyncKeyState(0x44) & 0x8000)
|
||||
if (GetAsyncKeyState(VK_RIGHT) & 0x8000)
|
||||
camera.move_camera_right();
|
||||
if (GetAsyncKeyState(0x41) & 0x8000)
|
||||
if (GetAsyncKeyState(VK_LEFT) & 0x8000)
|
||||
camera.move_camera_left();
|
||||
if (GetAsyncKeyState(VK_SPACE) & 0x8000)
|
||||
camera.rise();
|
||||
@@ -75,14 +63,11 @@ bool HandleButtonPressed() {
|
||||
|
||||
void CALLBACK FixedUpdate(HWND hwnd, UINT message, UINT uInt, DWORD dWord)
|
||||
{
|
||||
TIME += 1.f / (float)TARGET_FRAMERATE;
|
||||
TIME += 0.167;
|
||||
HandleButtonPressed();
|
||||
camera.ApplyChanges();
|
||||
clock_t start = clock();
|
||||
render();
|
||||
Update();
|
||||
clock_t end = clock();
|
||||
printf("FPS: %f\n", 1/((float)(end-start)/CLOCKS_PER_SEC));
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
@@ -98,8 +83,6 @@ LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
break;
|
||||
case WM_CLOSE:
|
||||
DestroyWindow(hwnd);
|
||||
free_renderer();
|
||||
destroy_kernels();
|
||||
break;
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage(0);
|
||||
|
||||
+6
-279
@@ -6,8 +6,7 @@
|
||||
#define PI 3.14159265358979323846
|
||||
#define DEG2RAD PI/180
|
||||
|
||||
Model::Model(const char *filename, int watery) : verts_(), faces_(), norms_(), uv_(), diffusemap_(), normalmap_(), specularmap_() {
|
||||
fluid = watery;
|
||||
Model::Model(const char *filename) : verts_(), faces_(), norms_(), uv_(), diffusemap_(), normalmap_(), specularmap_() {
|
||||
std::ifstream in;
|
||||
Transform = Matrix::identity();
|
||||
Rotation = Matrix::identity();
|
||||
@@ -46,13 +45,13 @@ Model::Model(const char *filename, int watery) : verts_(), faces_(), norms_(), u
|
||||
faces_.push_back(f);
|
||||
}
|
||||
}
|
||||
std::cerr << "# v# " << verts_.size() << " f# " << faces_.size() << " vt# " << uv_.size() << " vn# " << norms_.size() << std::endl;
|
||||
load_texture(filename, "_diffuse.tga", diffusemap_);
|
||||
init_kernels();
|
||||
load_texture(filename, "_nm_tangent.tga", normalmap_);
|
||||
load_texture(filename, "_spec.tga", specularmap_);
|
||||
}
|
||||
|
||||
Model::~Model() {
|
||||
release_kernels();
|
||||
}
|
||||
Model::~Model() {}
|
||||
|
||||
void Model::ApplyTransform() {
|
||||
Transform = Translation * Scale * Rotation;
|
||||
@@ -110,7 +109,7 @@ void Model::load_texture(std::string filename, const char *suffix, TGAImage &img
|
||||
if (dot!=std::string::npos) {
|
||||
texfile = texfile.substr(0,dot) + std::string(suffix);
|
||||
std::cerr << "texture file " << texfile << " loading " << (img.read_tga_file(texfile.c_str()) ? "ok" : "failed") << std::endl;
|
||||
//img.flip_vertically();
|
||||
img.flip_vertically();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -142,275 +141,3 @@ Vec3f Model::normal(int iface, int nthvert) {
|
||||
return norms_[idx].normalize();
|
||||
}
|
||||
|
||||
void Model::init_kernels() {
|
||||
if(fluid)
|
||||
vertex_shader_prog = clCreateProgramWithSource(context, 1, (const char **)&fluid_vertex_shader_kernel_source, NULL, &err);
|
||||
else
|
||||
vertex_shader_prog = clCreateProgramWithSource(context, 1, (const char **)&vertex_shader_kernel_source, NULL, &err);
|
||||
err = clBuildProgram(vertex_shader_prog, 1, devices, NULL, NULL, NULL);
|
||||
vertex_shader_kernel = clCreateKernel(vertex_shader_prog, "vertex_shader", &err);
|
||||
vertex_shader_matz = clCreateBuffer(context, CL_MEM_READ_ONLY, sizeof(float) * 16, NULL, &err);
|
||||
vertex_shader_vertices = clCreateBuffer(context, CL_MEM_READ_ONLY, sizeof(float) * nverts() * 3, NULL, &err);
|
||||
new_vertices_mem = clCreateBuffer(context, CL_MEM_WRITE_ONLY, sizeof(cl_float4) * nverts(), NULL, &err);
|
||||
|
||||
clSetKernelArg(vertex_shader_kernel, 0, sizeof(cl_mem), &vertex_shader_matz);
|
||||
clSetKernelArg(vertex_shader_kernel, 1, sizeof(cl_mem), &vertex_shader_vertices);
|
||||
clSetKernelArg(vertex_shader_kernel, 2, sizeof(cl_mem), &new_vertices_mem);
|
||||
clSetKernelArg(vertex_shader_kernel, 3, sizeof(cl_mem), &time_buffer);
|
||||
clEnqueueWriteBuffer(commands, vertex_shader_vertices, CL_TRUE, 0, sizeof(float) * nverts() * 3, *(float**)((Vec3f*) &verts_), 0, NULL, NULL);
|
||||
|
||||
int map_size[] = { diffusemap_.get_width(), diffusemap_.get_height() };
|
||||
faces = (cl_int3*)malloc(3 * sizeof(cl_int3) * nfaces());
|
||||
for (int i = 0; i < nfaces(); i++) {
|
||||
for (int j = 0; j < 3; j++) {
|
||||
faces[i * 3 + j].x = faces_[i][j][0];
|
||||
faces[i * 3 + j].y = faces_[i][j][1];
|
||||
faces[i * 3 + j].z = faces_[i][j][2];
|
||||
}
|
||||
}
|
||||
|
||||
fragment_shader_prog = clCreateProgramWithSource(context, 1, (const char**)&fragment_shader_kernel_source, NULL, &err);
|
||||
err = clBuildProgram(fragment_shader_prog, 1, devices, NULL, NULL, NULL);
|
||||
fragment_shader_kernel = clCreateKernel(fragment_shader_prog, "fragment_shader", &err);
|
||||
|
||||
fragment_shader_faces = clCreateBuffer(context, CL_MEM_READ_ONLY , sizeof(cl_int3) * 3 * nfaces() , NULL, &err);
|
||||
fragment_shader_screen_width = clCreateBuffer(context, CL_MEM_READ_ONLY , sizeof(int) , NULL, &err);
|
||||
fragment_shader_uv = clCreateBuffer(context, CL_MEM_READ_ONLY , sizeof(float) * uv_.size() * 2 , NULL, &err);
|
||||
fragment_shader_map_size = clCreateBuffer(context, CL_MEM_READ_ONLY , sizeof(int) * 2 , NULL, &err);
|
||||
fragment_shader_norms = clCreateBuffer(context, CL_MEM_READ_ONLY , sizeof(float) * norms_.size() * 3 , NULL, &err);
|
||||
fragment_shader_light_dir = clCreateBuffer(context, CL_MEM_READ_ONLY , sizeof(float) * 3 , NULL, &err);
|
||||
fragment_shader_diffuse_map = clCreateBuffer(context, CL_MEM_READ_ONLY , sizeof(char) * 3 * map_size[0] * map_size[1] , NULL, &err);
|
||||
|
||||
clSetKernelArg(fragment_shader_kernel, 0, sizeof(cl_mem), &fragment_shader_faces);
|
||||
clSetKernelArg(fragment_shader_kernel, 1, sizeof(cl_mem), &new_vertices_mem);
|
||||
clSetKernelArg(fragment_shader_kernel, 2, sizeof(cl_mem), &pixel_data_buffer);
|
||||
clSetKernelArg(fragment_shader_kernel, 3, sizeof(cl_mem), &fragment_shader_screen_width);
|
||||
clSetKernelArg(fragment_shader_kernel, 4, sizeof(cl_mem), &z_buffer_mem);
|
||||
clSetKernelArg(fragment_shader_kernel, 5, sizeof(cl_mem), &fragment_shader_uv);
|
||||
clSetKernelArg(fragment_shader_kernel, 6, sizeof(cl_mem), &fragment_shader_map_size);
|
||||
clSetKernelArg(fragment_shader_kernel, 7, sizeof(cl_mem), &fragment_shader_light_dir);
|
||||
clSetKernelArg(fragment_shader_kernel, 8, sizeof(cl_mem), &fragment_shader_norms);
|
||||
clSetKernelArg(fragment_shader_kernel, 9, sizeof(cl_mem), &fragment_shader_diffuse_map);
|
||||
|
||||
clEnqueueWriteBuffer(commands, fragment_shader_screen_width, CL_FALSE, 0, sizeof(int) , &screen_width , 0, NULL, NULL);
|
||||
clEnqueueWriteBuffer(commands, fragment_shader_faces , CL_FALSE, 0, sizeof(cl_int3) * 3 * nfaces() , faces , 0, NULL, NULL);
|
||||
clEnqueueWriteBuffer(commands, fragment_shader_uv , CL_FALSE, 0, sizeof(float) * 2 * uv_.size() , *(float**)((Vec2f*)&uv_) , 0, NULL, NULL);
|
||||
clEnqueueWriteBuffer(commands, fragment_shader_map_size , CL_FALSE, 0, sizeof(int) * 2 , map_size , 0, NULL, NULL);
|
||||
clEnqueueWriteBuffer(commands, fragment_shader_norms , CL_FALSE, 0, sizeof(float) * norms_.size() * 3 , *(float**)((Vec3f*)&norms_), 0, NULL, NULL);
|
||||
clEnqueueWriteBuffer(commands, fragment_shader_diffuse_map , CL_TRUE, 0, sizeof(char) * 3 * map_size[0] * map_size[1], diffusemap_.data , 0, NULL, NULL);
|
||||
}
|
||||
|
||||
void Model::vertex(float* z) {
|
||||
size_t vertex_shader_global[] = { nverts() * 4 };
|
||||
size_t vertex_shader_local[] = { 4 };
|
||||
|
||||
clEnqueueWriteBuffer(commands, vertex_shader_matz, CL_TRUE, 0, sizeof(float) * 16, z, 0, NULL, NULL);
|
||||
|
||||
clEnqueueNDRangeKernel(commands, vertex_shader_kernel, 1, NULL, vertex_shader_global, vertex_shader_local, 0, NULL, NULL);
|
||||
}
|
||||
void Model::fragment(float* light_dir) {
|
||||
clEnqueueWriteBuffer(commands, fragment_shader_light_dir, CL_FALSE, 0, sizeof(float) * 3, light_dir, 0, NULL, NULL);
|
||||
size_t fragment_shader_global[] = { nfaces() * 256 };
|
||||
size_t fragment_shader_local[] = { 256 };
|
||||
|
||||
clEnqueueNDRangeKernel(commands, fragment_shader_kernel, 1, NULL, fragment_shader_global, fragment_shader_local, 0, NULL, NULL);
|
||||
|
||||
}
|
||||
void Model::render(Matrix* z, float* light_dir) {
|
||||
Matrix m = *z * Transform;
|
||||
vertex((float*)&m);
|
||||
clFinish(commands);
|
||||
fragment(light_dir);
|
||||
}
|
||||
void Model::release_kernels() {
|
||||
|
||||
clReleaseProgram(vertex_shader_prog);
|
||||
clReleaseKernel(vertex_shader_kernel);
|
||||
clReleaseMemObject(vertex_shader_matz);
|
||||
clReleaseMemObject(vertex_shader_vertices);
|
||||
clReleaseMemObject(new_vertices_mem);
|
||||
|
||||
clReleaseProgram(fragment_shader_prog);
|
||||
clReleaseKernel(fragment_shader_kernel);
|
||||
clReleaseMemObject(fragment_shader_faces);
|
||||
clReleaseMemObject(fragment_shader_screen_width);
|
||||
clReleaseMemObject(fragment_shader_uv);
|
||||
clReleaseMemObject(fragment_shader_map_size);
|
||||
clReleaseMemObject(fragment_shader_norms);
|
||||
clReleaseMemObject(fragment_shader_light_dir);
|
||||
clReleaseMemObject(fragment_shader_diffuse_map);
|
||||
|
||||
free(faces);
|
||||
}
|
||||
|
||||
|
||||
const char* fluid_vertex_shader_kernel_source =
|
||||
"__kernel \n"
|
||||
"void vertex_shader( __global float* m, \n"
|
||||
" __global float* VertexBuffer, \n"
|
||||
" __global float* NewVertexBuffer, \n"
|
||||
" __global float* TIME ) \n"
|
||||
"{ \n"
|
||||
" int local_index = get_local_id(0); \n"
|
||||
" int global_index = get_group_id(0); \n"
|
||||
" float AMPLITUDE = 5; \n"
|
||||
" float FREQ = 2.0f; \n"
|
||||
" \n"
|
||||
" float offset = 0.f; \n"
|
||||
" if(local_index == 1) { \n"
|
||||
" offset = (sin(TIME[0]*(fmod(10-VertexBuffer[3*global_index],5.f) * FREQ)) + sin(TIME[0]*(fmod(10-VertexBuffer[3*global_index+2], 5.f))*FREQ)) * AMPLITUDE; \n"
|
||||
" } \n"
|
||||
" \n"
|
||||
" NewVertexBuffer[4*global_index+local_index] = \n"
|
||||
" m[local_index*4]*VertexBuffer[3*global_index] \n"
|
||||
" + m[local_index*4 + 1]*VertexBuffer[3*global_index+1] \n"
|
||||
" + m[local_index*4 + 2]*VertexBuffer[3*global_index+2] \n"
|
||||
" + m[local_index*4 + 3] \n"
|
||||
" + offset; \n"
|
||||
"} \n";
|
||||
|
||||
|
||||
const char* vertex_shader_kernel_source =
|
||||
"__kernel \n"
|
||||
"void vertex_shader( __global float* m, \n"
|
||||
" __global float* VertexBuffer, \n"
|
||||
" __global float* NewVertexBuffer, \n"
|
||||
" __global float* TIME ) \n"
|
||||
"{ \n"
|
||||
" int local_index = get_local_id(0); \n"
|
||||
" int global_index = get_group_id(0); \n"
|
||||
" \n"
|
||||
" NewVertexBuffer[4*global_index+local_index] = \n"
|
||||
" m[local_index*4]*VertexBuffer[3*global_index] \n"
|
||||
" + m[local_index*4 + 1]*VertexBuffer[3*global_index+1] \n"
|
||||
" + m[local_index*4 + 2]*VertexBuffer[3*global_index+2] \n"
|
||||
" + m[local_index*4 + 3]; \n"
|
||||
"} \n";
|
||||
|
||||
const char* fragment_shader_kernel_source =
|
||||
"float3 barycentric(float3* pts, float3 P) \n"
|
||||
"{ \n"
|
||||
" float3 u = cross( \n"
|
||||
" (float3){pts[0][2] - pts[0][0], pts[0][1] - pts[0][0], pts[0][0] - P[0]}, // AC_x, AB_x, distance_x \n"
|
||||
" (float3){pts[1][2] - pts[1][0], pts[1][1] - pts[1][0], pts[1][0] - P[1]} // AC_y, AB_y, distance_y \n"
|
||||
" ); \n"
|
||||
" if (fabs(u[2]) < 1) return (float3){-1, 1, 1}; \n"
|
||||
" return (float3){1.f - (u[0] + u[1]) / u[2], u[1] / u[2], u[0] / u[2]}; \n"
|
||||
"} \n"
|
||||
" \n"
|
||||
"__kernel void fragment_shader ( \n"
|
||||
" __global int3* faces, \n"
|
||||
" __global float* vertices, \n"
|
||||
" __global int* pixels, \n"
|
||||
" __global int* screen_width, \n"
|
||||
" __global float* z_buffer, \n"
|
||||
" __global float* uv_buffer, \n"
|
||||
" __global int* map_size, \n"
|
||||
" __global float* light_dir, \n"
|
||||
" __global float* norms_buff, \n"
|
||||
" __global uchar* diffuse_map \n"
|
||||
") { \n"
|
||||
" int GROUP_ID = get_group_id(0); \n"
|
||||
" int GROUP_SIZE = get_local_size(0); \n"
|
||||
" int LOCAL_ID = get_local_id(0); \n"
|
||||
" \n"
|
||||
" bool out = true; \n"
|
||||
" float3 vertices3[3]; \n"
|
||||
" float2 uv_coords[3]; \n"
|
||||
" float3 norms[3]; \n"
|
||||
" \n"
|
||||
" for(int i = 0; i < 3; i++) { \n"
|
||||
" float4 vertex;// = vertices[faces[GROUP_ID * 3 + i ][0]]; \n"
|
||||
" for(int j = 0; j < 4; j ++) { \n"
|
||||
" vertex[j] = vertices[4 * faces[GROUP_ID*3 + i][0] + j]; \n"
|
||||
" } \n"
|
||||
" \n"
|
||||
" for(int j = 0; j < 2; j++) { \n"
|
||||
" uv_coords[i][j] = uv_buffer [2 * faces[GROUP_ID * 3 + i][1] + j]; \n"
|
||||
" } \n"
|
||||
" \n"
|
||||
" for( int j = 0; j < 3; j++ ) { \n"
|
||||
" vertices3[j][i] = (vertex[j]/vertex[3]); \n"
|
||||
" norms[j][i] = norms_buff[3 * (faces[GROUP_ID * 3 + i][2]) + j]; \n"
|
||||
" } \n"
|
||||
" \n"
|
||||
" if ( vertices3[0][i] > 0 && vertices3[0][i] < *screen_width \n"
|
||||
" && vertices3[1][i] > 0 && vertices3[1][i] < *screen_width ) \n"
|
||||
" out = false; \n"
|
||||
" } \n"
|
||||
" \n"
|
||||
" if(out) return; \n"
|
||||
" \n"
|
||||
" //if(vertices3[1][0] == vertices3[1][1] && vertices3[1][2] == vertices3[1][1]) return; \n"
|
||||
" \n"
|
||||
" int2 bounding_box_min = (int2) { *screen_width - 1, *screen_width - 1 }; \n"
|
||||
" int2 bounding_box_max = (int2) { 0, 0 }; \n"
|
||||
" int2 clamper = (int2) { *screen_width - 1, *screen_width - 1 }; \n"
|
||||
" \n"
|
||||
" for(int i = 0; i < 3; i++) { \n"
|
||||
" for(int j = 0; j < 2; j++) { \n"
|
||||
" bounding_box_min[j] = max(0, min(bounding_box_min[j], (int)vertices3[j][i])); \n"
|
||||
" bounding_box_max[j] = min(clamper[j], max(bounding_box_max[j], (int)vertices3[j][i])); \n"
|
||||
" } \n"
|
||||
" } \n"
|
||||
" \n"
|
||||
" if(bounding_box_min[0] > *screen_width || bounding_box_max[0] < 0 || bounding_box_min[1] > *screen_width || bounding_box_max[1] < 0) return; \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" int X_PER_ITEM = (int)(ceil((float)(bounding_box_max[0] - bounding_box_min[0]) / 16.f)); \n"
|
||||
" int Y_PER_ITEM = (int)(ceil((float)(bounding_box_max[1] - bounding_box_min[1]) / 16.f)); \n"
|
||||
" float STARTING_X = bounding_box_min[0] + X_PER_ITEM * (LOCAL_ID % 16); \n"
|
||||
" float ENDING_X = STARTING_X + X_PER_ITEM; \n"
|
||||
" float STARTING_Y = bounding_box_min[1] + Y_PER_ITEM * (LOCAL_ID / 16); \n"
|
||||
" float ENDING_Y = STARTING_Y + Y_PER_ITEM; \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" float3 point; \n"
|
||||
" for(point[0] = STARTING_X; point[0] <= ENDING_X; point[0]++) { \n"
|
||||
" for(point[1] = STARTING_Y; point[1] <= ENDING_Y; point[1]++) { \n"
|
||||
" if(point[1] >= *screen_width || point[1] >= *screen_width) break; \n"
|
||||
" float3 bc_coord = barycentric(vertices3, point); \n"
|
||||
" if (bc_coord[0] < 0 || bc_coord[1] < 0 || bc_coord[2] < 0) continue; \n"
|
||||
" \n"
|
||||
" float2 uv_vec = (float2){0, 0}; \n"
|
||||
" float3 normal = (float3){0, 0, 0}; \n"
|
||||
" \n"
|
||||
" point[2] = dot(vertices3[2], bc_coord); \n"
|
||||
" if (z_buffer[(int)(point[0] + point[1] * *screen_width)] > point[2]) { \n"
|
||||
" continue; \n"
|
||||
" } \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" for (int i = 0; i < 3; i++) { \n"
|
||||
" uv_vec[0] += uv_coords[i][0] * bc_coord[i]; \n"
|
||||
" uv_vec[1] += uv_coords[i][1] * bc_coord[i]; \n"
|
||||
" normal[i] = dot(norms[i], bc_coord); \n"
|
||||
" } \n"
|
||||
" int2 uv_point = (int2) { (int)(uv_vec[0] * map_size[0]), (int)(uv_vec[1] * map_size[1]) }; \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" int col_index = 3 * (uv_point[0] + uv_point[1] * map_size[0]); \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" float3 normalized_norm = normalize(normal); \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" float intensity = clamp((dot(normalized_norm , (float3){light_dir[0], light_dir[1], light_dir[2]})), 0.f, 1.f) + 0.2; \n"
|
||||
" \n"
|
||||
" int color = 0; \n"
|
||||
" color |= ((int)fmin((float)(diffuse_map[col_index + 0]) * intensity, (float) 0xff)) << 16; \n"
|
||||
" color |= ((int)fmin((float)(diffuse_map[col_index + 1]) * intensity, (float) 0xff)) << 8; \n"
|
||||
" color |= ((int)fmin((float)(diffuse_map[col_index + 2]) * intensity, (float) 0xff)) << 0; \n"
|
||||
" \n"
|
||||
" //color |= ((int)fmin((float)(0xff) * intensity, (float) 0xff)) << 16; \n"
|
||||
" //color |= ((int)fmin((float)(0xff) * intensity, (float) 0xff)) << 8; \n"
|
||||
" //color |= ((int)fmin((float)(0xff) * intensity, (float) 0xff)) << 0; \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" z_buffer[(int) (point[0] + point[1] * *screen_width)] = point[2]; \n"
|
||||
" pixels [(int) (point[0] + point[1] * *screen_width)] = color;// & 0x00ffffff; \n"
|
||||
" } \n"
|
||||
" } \n"
|
||||
"} \n";
|
||||
|
||||
+6
-30
@@ -4,38 +4,19 @@
|
||||
#include <string>
|
||||
#include "geometry.h"
|
||||
#include "tgaimage.h"
|
||||
#include "kernels.h"
|
||||
#include "util_window.h"
|
||||
|
||||
class Model {
|
||||
private:
|
||||
void load_texture(std::string filename, const char *suffix, TGAImage &img);
|
||||
int fluid;
|
||||
public:
|
||||
TGAImage diffusemap_;
|
||||
TGAImage normalmap_;
|
||||
TGAImage specularmap_;
|
||||
std::vector<Vec3f> verts_;
|
||||
std::vector<std::vector<Vec3i> > faces_; // attention, this Vec3i means vertex/uv/normal
|
||||
std::vector<Vec3f> norms_;
|
||||
std::vector<Vec2f> uv_;
|
||||
cl_program vertex_shader_prog;
|
||||
cl_program fragment_shader_prog;
|
||||
cl_kernel vertex_shader_kernel;
|
||||
cl_kernel fragment_shader_kernel;
|
||||
cl_mem vertex_shader_matz;
|
||||
cl_mem vertex_shader_vertices;
|
||||
cl_mem new_vertices_mem;
|
||||
cl_mem fragment_shader_faces;
|
||||
cl_mem fragment_shader_screen_width;
|
||||
cl_mem fragment_shader_uv;
|
||||
cl_mem fragment_shader_map_size;
|
||||
cl_mem fragment_shader_norms;
|
||||
cl_mem fragment_shader_light_dir;
|
||||
cl_mem fragment_shader_diffuse_map;
|
||||
cl_int3* faces;
|
||||
|
||||
Model(const char *filename, int watery);
|
||||
TGAImage diffusemap_;
|
||||
TGAImage normalmap_;
|
||||
TGAImage specularmap_;
|
||||
void load_texture(std::string filename, const char *suffix, TGAImage &img);
|
||||
public:
|
||||
Model(const char *filename);
|
||||
~Model();
|
||||
int nverts();
|
||||
int nfaces();
|
||||
@@ -52,11 +33,6 @@ public:
|
||||
void rotate(Vec3f rot);
|
||||
void scale(Vec3f scl);
|
||||
void ApplyTransform();
|
||||
void init_kernels();
|
||||
void vertex(float* z);
|
||||
void fragment(float* light_dir);
|
||||
void render(Matrix* z, float* light_dir);
|
||||
void release_kernels();
|
||||
TGAColor diffuse(Vec2f uv);
|
||||
float specular(Vec2f uv);
|
||||
std::vector<int> face(int idx);
|
||||
|
||||
-304054
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
Before Width: | Height: | Size: 3.0 MiB |
-335413
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
Before Width: | Height: | Size: 50 MiB |
@@ -0,0 +1,104 @@
|
||||
#include "quaternion.h"
|
||||
#include <math.h>
|
||||
|
||||
Quaternion::Quaternion(float x, float y, float z, float w)
|
||||
{
|
||||
x_ = x;
|
||||
y_ = y;
|
||||
z_ = z;
|
||||
w_ = w;
|
||||
normalize();
|
||||
}
|
||||
|
||||
void Quaternion::normalize()
|
||||
{
|
||||
float mag = (float)sqrt(w_ * w_ + x_ * x_ + y_ * y_ + z_ * z_);
|
||||
w_ /= mag;
|
||||
x_ /= mag;
|
||||
y_ /= mag;
|
||||
z_ /= mag;
|
||||
}
|
||||
|
||||
Matrix Quaternion::toRotationMatrix()
|
||||
{
|
||||
Matrix matrix;
|
||||
float xy = x_ * y_;
|
||||
float xz = x_ * z_;
|
||||
float xw = x_ * w_;
|
||||
float yz = y_ * z_;
|
||||
float yw = y_ * w_;
|
||||
float zw = z_ * w_;
|
||||
float xSquared = x_ * x_;
|
||||
float ySquared = y_ * y_;
|
||||
float zSquared = z_ * z_;
|
||||
|
||||
Vec4f c0 = Vec4f(1 - 2 * (ySquared + zSquared), 2 * (xy - zw), 2 * (xz + yw),0);
|
||||
Vec4f c1 = Vec4f(2 * (xy + zw), 1 - 2 * (xSquared + zSquared), 2 * (yz - xw), 0);
|
||||
Vec4f c2 = Vec4f(2 * (xz - yw), 2 * (yz + xw), 1 - 2 * (xSquared + ySquared), 0);
|
||||
Vec4f c3 = Vec4f(0,0,0,1);
|
||||
|
||||
matrix.set_col(0,c0);
|
||||
matrix.set_col(1, c1);
|
||||
matrix.set_col(2, c2);
|
||||
matrix.set_col(3, c3);
|
||||
return matrix;
|
||||
}
|
||||
|
||||
Quaternion Quaternion::fromMatrix(Matrix matrix)
|
||||
{
|
||||
float w_, x_, y_, z_;
|
||||
float diagonal = matrix[0][0] + matrix[1][1] + matrix[2][2];
|
||||
if (diagonal > 0) {
|
||||
float w4 = (float)(sqrt(diagonal + 1.f) * 2.f);
|
||||
w_ = w4 / 4.f;
|
||||
x_ = (matrix[2][1] - matrix[1][2]) / w4;
|
||||
y_ = (matrix[0][2] - matrix[2][0]) / w4;
|
||||
z_ = (matrix[1][0] - matrix[0][1]) / w4;
|
||||
}
|
||||
else if ((matrix[0][0] > matrix[1][1]) && (matrix[0][0] > matrix[2][2])) {
|
||||
float x4 = (float)(sqrt(1.f + matrix[0][0] - matrix[1][1] - matrix[2][2]) * 2.f);
|
||||
w_ = (matrix[2][1] - matrix[1][2]) / x4;
|
||||
x_ = x4 / 4.f;
|
||||
y_ = (matrix[0][1] + matrix[1][0]) / x4;
|
||||
z_ = (matrix[0][2] + matrix[2][0]) / x4;
|
||||
}
|
||||
else if (matrix[1][1] > matrix[2][2]) {
|
||||
float y4 = (float)(sqrt(1.f + matrix[1][1] - matrix[0][0] - matrix[2][2]) * 2.f);
|
||||
w_ = (matrix[0][2] - matrix[2][0]) / y4;
|
||||
x_ = (matrix[0][1] + matrix[1][0]) / y4;
|
||||
y_ = y4 / 4.f;
|
||||
z_ = (matrix[1][2] + matrix[2][1]) / y4;
|
||||
}
|
||||
else {
|
||||
float z4 = (float)(sqrt(1.f + matrix[2][2] - matrix[0][0] - matrix[1][1]) * 2.f);
|
||||
w_ = (matrix[1][0] - matrix[0][1]) / z4;
|
||||
x_ = (matrix[0][2] + matrix[2][0]) / z4;
|
||||
y_ = (matrix[1][2] + matrix[2][1]) / z4;
|
||||
z_ = z4 / 4.f;
|
||||
}
|
||||
return Quaternion(x_, y_, z_, w_);
|
||||
}
|
||||
|
||||
Quaternion Quaternion::interpolate(Quaternion a, Quaternion b, float blend)
|
||||
{
|
||||
Quaternion result(0, 0, 0, 1);
|
||||
float dot = a.w_ * b.w_ + a.x_ * b.x_ + a.y_ * b.y_ + a.z_ * b.z_;
|
||||
float blendI = 1.f - blend;
|
||||
if (dot < 0) {
|
||||
result.w_ = blendI * a.w_ + blend * -b.w_;
|
||||
result.x_ = blendI * a.x_ + blend * -b.x_;
|
||||
result.y_ = blendI * a.y_ + blend * -b.y_;
|
||||
result.z_ = blendI * a.z_ + blend * -b.z_;
|
||||
}
|
||||
else {
|
||||
result.w_ = blendI * a.w_ + blend * b.w_;
|
||||
result.x_ = blendI * a.x_ + blend * b.x_;
|
||||
result.y_ = blendI * a.y_ + blend * b.y_;
|
||||
result.z_ = blendI * a.z_ + blend * b.z_;
|
||||
}
|
||||
result.normalize();
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
#include "geometry.h"
|
||||
class Quaternion
|
||||
{
|
||||
private:
|
||||
float x_, y_, z_, w_;
|
||||
|
||||
|
||||
public:
|
||||
Quaternion() = default;
|
||||
Quaternion(float x, float y, float z, float w);
|
||||
void normalize();
|
||||
Matrix toRotationMatrix();
|
||||
static Quaternion fromMatrix(Matrix matrix);
|
||||
static Quaternion interpolate(Quaternion a, Quaternion b, float blend);
|
||||
};
|
||||
|
||||
+67
-33
@@ -3,34 +3,33 @@
|
||||
#include "util_window.h"
|
||||
#include "camera.h"
|
||||
#include "util_renderer.h"
|
||||
#include "CL/cl.h"
|
||||
#include "kernels.h"
|
||||
#include "improv_gfx.h"
|
||||
#include <ctime>
|
||||
|
||||
#pragma comment (lib, "x86_64/opencl.lib")
|
||||
#include "colladamodel.h"
|
||||
|
||||
#define HORIZONTAL_CAMERA_SPEED 0.1
|
||||
#define VERTICAL_CAMERA_SPEED 0.1
|
||||
#define VERTICAL_CAMERA_CLAMP_UP 90
|
||||
#define VERTICAL_CAMERA_CLAMP_DOWN -90
|
||||
#define NEAR_CLIP_PLANE 1.f
|
||||
#define FAR_CLIP_PLANE 2000.0f
|
||||
#define FOV 50
|
||||
#define CAMERA_MOVEMENT_SPEED .1f
|
||||
#define NEAR_CLIP_PLANE 0
|
||||
#define FAR_CLIP_PLANE 10
|
||||
#define FOV 30
|
||||
#define CAMERA_MOVEMENT_SPEED 0.05f
|
||||
#define DEFAULT_CAMERA_POS Vec3f(0, 0, 5)
|
||||
#define DEFAULT_CAMERA_ROT Vec3f(0, 0, 0)
|
||||
#define LIGHT_INTENSITY 1.5
|
||||
#define LIGHT_INTENSITY 2.f
|
||||
|
||||
const TGAColor white = TGAColor(255, 255, 255, 255);
|
||||
const TGAColor red = TGAColor(255, 0, 0, 255);
|
||||
const TGAColor green = TGAColor(0, 255, 0, 255);
|
||||
const TGAColor blue = TGAColor(0, 0, 255, 255);
|
||||
|
||||
Matrix ViewPort = Matrix::identity();
|
||||
Matrix ModelView = Matrix::identity();
|
||||
Matrix Projection = Matrix::identity();
|
||||
|
||||
Model* model, *model2;
|
||||
ColladaModel* model = new ColladaModel("sssssssssssss.dae");
|
||||
Camera camera;
|
||||
|
||||
Vec3f light_dir = Vec3f(0, 1, 1).normalize();
|
||||
bool init_flag = false;
|
||||
Vec3f light_dir = Vec3f(1, 1, 1).normalize();
|
||||
|
||||
void init_camera() {
|
||||
camera.SetPosition(DEFAULT_CAMERA_POS);
|
||||
@@ -46,38 +45,73 @@ void init_camera() {
|
||||
camera.ApplyChanges();
|
||||
}
|
||||
|
||||
void clear_zbuffer()
|
||||
{
|
||||
for (int i = 0; i < screen_width * screen_height; i++)
|
||||
z_buffer[i] = 0;
|
||||
}
|
||||
|
||||
std::vector<Model*> models_in_scene;
|
||||
|
||||
struct TextureShader : public IShader {
|
||||
mat<2, 3, float> varying_uv_coords;
|
||||
Matrix uniform_mit;
|
||||
Matrix uniform_m;
|
||||
|
||||
virtual Vec4f vertex(int iface, int nthvert) {
|
||||
varying_uv_coords.set_col(nthvert, model->uv(iface, nthvert));
|
||||
Vec4f gl_Vertex = embed<4>(model->vertix(iface, nthvert));
|
||||
return ViewPort * Projection * ModelView * gl_Vertex; // transform it to screen coordinates
|
||||
}
|
||||
|
||||
virtual bool fragment(Vec3f bar, TGAColor &color) {
|
||||
Vec2f uv = varying_uv_coords * bar;
|
||||
Vec3f normal = Vec3f(uniform_mit * Vec4f(model->normal(uv))).normalize();
|
||||
Vec3f light = Vec3f(uniform_m * Vec4f(light_dir)).normalize();
|
||||
Vec3f reflection = (normal * (normal*light*2.f) - light).normalize();
|
||||
float spec_intensity = pow(std::fmax(reflection.z, 0.f), model->specular(uv));
|
||||
float diff_intensity = std::fmax(0.f, (normal*light));
|
||||
TGAColor c = model->diffuse(uv);
|
||||
color = c;
|
||||
for (int i = 0; i < 3; i++)
|
||||
color[i] = std::fmin(1 + c[i] * (diff_intensity + 0.8 * spec_intensity), 255) * LIGHT_INTENSITY;
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
void render()
|
||||
{
|
||||
if (!init_flag) {
|
||||
viewport(0, 0, screen_width, screen_height, FAR_CLIP_PLANE, NEAR_CLIP_PLANE);
|
||||
Setup();
|
||||
init_flag = true;
|
||||
{
|
||||
//light_dir = camera.GetForward().normalize() * -1;
|
||||
}
|
||||
|
||||
{
|
||||
viewport(0, 0, screen_width, screen_height, FAR_CLIP_PLANE, NEAR_CLIP_PLANE);
|
||||
Projection = camera.GetProjectionMatrix();
|
||||
ModelView = camera.GetModelViewMatrix();
|
||||
}
|
||||
|
||||
Matrix z = ViewPort * Projection * ModelView;
|
||||
|
||||
new_frame();
|
||||
Draw();
|
||||
for(Model* model : models_in_scene)
|
||||
model->render(&z, (float*)&light_dir);
|
||||
end_frame();
|
||||
//Matrix z = ViewPort * Projection * ModelView * model->Transform;
|
||||
|
||||
clear_zbuffer();
|
||||
TextureShader shader;
|
||||
shader.uniform_m = (Projection);
|
||||
shader.uniform_mit = (Projection).invert_transpose();
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = 0; i < model->nfaces(); i++) {
|
||||
Vec4f screen_coords[3];
|
||||
bool out = true;
|
||||
#pragma omp parallel for
|
||||
for (int j = 0; j < 3; j++) {
|
||||
screen_coords[j] = shader.vertex(i, j);
|
||||
Vec3f screen3(screen_coords[j]);
|
||||
|
||||
if (screen3.x > 0 && screen3.x < screen_width && screen3.y > 0 && screen3.y < screen_height) out = false;
|
||||
}
|
||||
if(!out)
|
||||
triangle(screen_coords, shader);
|
||||
}
|
||||
}
|
||||
|
||||
void AddModel(Model* model) {
|
||||
models_in_scene.push_back(model);
|
||||
}
|
||||
|
||||
void free_renderer() {
|
||||
for(Model* model : models_in_scene)
|
||||
delete model;
|
||||
}
|
||||
|
||||
@@ -8,9 +8,7 @@ extern float* z_buffer;
|
||||
extern Camera camera;
|
||||
extern float TIME;
|
||||
|
||||
|
||||
void init_camera();
|
||||
void render();
|
||||
void free_renderer();
|
||||
int color_to_int(TGAColor col);
|
||||
#endif
|
||||
-135072
File diff suppressed because it is too large
Load Diff
Binary file not shown.
-47676
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
Before Width: | Height: | Size: 12 MiB |
File diff suppressed because one or more lines are too long
@@ -62,13 +62,14 @@ struct TGAColor {
|
||||
|
||||
class TGAImage {
|
||||
protected:
|
||||
unsigned char* data;
|
||||
int width;
|
||||
int height;
|
||||
int bytespp;
|
||||
|
||||
bool load_rle_data(std::ifstream &in);
|
||||
bool unload_rle_data(std::ofstream &out);
|
||||
public:
|
||||
unsigned char* data;
|
||||
enum Format {
|
||||
GRAYSCALE=1, RGB=3, RGBA=4
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,5 @@
|
||||
#include "util_renderer.h"
|
||||
#include "util_window.h"
|
||||
#include "kernels.h"
|
||||
|
||||
IShader::~IShader() {}
|
||||
|
||||
@@ -17,7 +16,7 @@ void viewport(int x, int y, int w, int h, int far_plane, int near_plane) {
|
||||
}
|
||||
|
||||
int color_to_int(TGAColor col) {
|
||||
return (col[0] << 24) | (col[1] << 16) | (col[2] << 8) | col[3];
|
||||
return (col[2] << 16) | (col[1] << 8) | col[0];
|
||||
}
|
||||
|
||||
Vec3f barycentric(Vec3f* pts, Vec3f P)
|
||||
@@ -53,38 +52,22 @@ void triangle( Vec4f* pts, IShader &shader)
|
||||
bounding_box_max[j] = std::fmin(clamp[j], std::fmax(bounding_box_max[j], (int)pts3[i][j]));
|
||||
}
|
||||
|
||||
//printf("%f, %f, %f\n", pts3[0][0], pts3[0][1], pts3[0][2]);
|
||||
//float* points_test = (float*)&pts3;
|
||||
|
||||
//printf("%f, %f, %f\n", points_test[0], points_test[1], points_test[2]);
|
||||
//printf("%d, %d\n", bounding_box_max[0], bounding_box_max[1]);
|
||||
|
||||
//fragment_shader_pixelwise(
|
||||
// *(float**)((Vec3f*)&pts3),
|
||||
// *(int**)((Vec2i*)&bounding_box_min),
|
||||
// *(int**)((Vec2i*)&bounding_box_max));
|
||||
|
||||
//fragment_shader_pixelwise(
|
||||
// (float*)(&pts3),
|
||||
// (int*)(&bounding_box_min),
|
||||
// (int*)(&bounding_box_max));
|
||||
|
||||
Vec3i P;
|
||||
#pragma omp parallel for
|
||||
for (P.x = bounding_box_min.x; P.x <= bounding_box_max.x; P.x++) {
|
||||
for (P.y = bounding_box_min.y; P.y <= bounding_box_max.y; P.y++) {
|
||||
//Vec3f bc_coord = barycentric(pts3, P);
|
||||
//float frag_depth = 0;
|
||||
//for (int i = 0; i < 3; i++)
|
||||
// frag_depth += pts3[i][2] * bc_coord[i];
|
||||
//if (bc_coord.x < 0 || bc_coord.y < 0 || bc_coord.z < 0 || z_buffer[ P.x + P.y * screen_width ]>frag_depth) continue;
|
||||
//TGAColor color;
|
||||
//bool discard = shader.fragment(bc_coord, color);
|
||||
//if (!discard) {
|
||||
// z_buffer[P.x + P.y * screen_width] = frag_depth;
|
||||
// set_pixel(P.x, P.y, color_to_int(color));
|
||||
set_pixel(P.x, P.y, 0x00ff00);
|
||||
//}
|
||||
Vec3f bc_coord = barycentric(pts3, P);
|
||||
float frag_depth = 0;
|
||||
for (int i = 0; i < 3; i++)
|
||||
frag_depth += pts3[i][2] * bc_coord[i];
|
||||
if (bc_coord.x < 0 || bc_coord.y < 0 || bc_coord.z < 0 || z_buffer[ P.x + P.y * screen_width ]>frag_depth) continue;
|
||||
TGAColor color;
|
||||
bool discard = shader.fragment(bc_coord, color);
|
||||
if (!discard) {
|
||||
z_buffer[P.x + P.y * screen_width] = frag_depth;
|
||||
set_pixel(P.x, P.y, color_to_int(color));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -95,9 +95,9 @@ void destroy_window() {
|
||||
void set_pixel(unsigned int x, unsigned int y, unsigned int color) {
|
||||
unsigned long pixel_index = y * bytes_per_row + x * 3;
|
||||
|
||||
pixel_data[pixel_index + 2] = (char)(color >> 0);
|
||||
pixel_data[pixel_index + 0] = (char)(color >> 0);
|
||||
pixel_data[pixel_index + 1] = (char)(color >> 8);
|
||||
pixel_data[pixel_index + 0] = (char)(color >> 16);
|
||||
pixel_data[pixel_index + 2] = (char)(color >> 16);
|
||||
|
||||
if (!screen_changed)
|
||||
screen_changed = true;
|
||||
|
||||
Reference in New Issue
Block a user