rest of animation coding
animation , animator , keyframe & quaterions compiling but not debuged at all
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+14
-3
@@ -1,5 +1,16 @@
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#pragma once
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class Animation
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{
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};
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#include "keyframe.h"
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#include <vector>
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class Animation {
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private:
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float length;
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std::vector<Keyframe> keyframes_;
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public:
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Animation() = default;
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Animation(float seconds, std::vector<Keyframe> keyframes);
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float getlength();
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std::vector<Keyframe>getkeyframe();
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};
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