rest of animation coding
animation , animator , keyframe & quaterions compiling but not debuged at all
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@@ -1,8 +1,9 @@
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#include "Joint.h"
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Joint::Joint(int index, Matrix transform) {
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Joint::Joint(int index, Matrix transform, char* name) {
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Joint::index = index;
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_transform = transform;
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Joint::name = name;
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}
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Joint::~Joint() {
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