Adding a buggy FPS Camera with position and rotation
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@@ -31,5 +31,6 @@ void set_pixel(unsigned int x, unsigned int y, unsigned int color);
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void Update();
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LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
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void CALLBACK FixedUpdate(HWND hwnd, UINT message, UINT uInt, DWORD dWord);
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#endif
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