Fixing dependency issues
This commit is contained in:
@@ -195,12 +195,6 @@ void render()
|
||||
|
||||
Projection[3][2] = -1.f / (eye - center).norm();
|
||||
|
||||
model->rotate(Vec3f(0, 0, 90));
|
||||
model->scale(Vec3f(0.5, 0.5, 0.5));
|
||||
model->translate(Vec3f(0.5, 0.5, -1));
|
||||
|
||||
model->ApplyTransform();
|
||||
|
||||
Matrix z = ViewPort * Projection * ModelView * model->Transform;
|
||||
|
||||
init_zbuffer();
|
||||
|
||||
Reference in New Issue
Block a user