Adding basic texture fragment shader kernel

This commit is contained in:
2019-12-25 00:09:14 +02:00
parent e57702936e
commit 2e6ddd2ff2
11 changed files with 412 additions and 89 deletions
+4 -4
View File
@@ -76,7 +76,7 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;</DisableSpecificWarnings>
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
@@ -91,7 +91,7 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;</DisableSpecificWarnings>
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
@@ -108,7 +108,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;</DisableSpecificWarnings>
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
@@ -127,7 +127,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;</DisableSpecificWarnings>
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>