16 lines
476 B
Lua
16 lines
476 B
Lua
this.on_init = function ()
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this.custom_eulerangles = Vec3:new()
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this.custom_angularvelocity = Vec3:new(0, 0.01, 0)
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end
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this.on_fixedupdate = function ()
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print('Scene0 OnFixedUpdate Entity #' .. this.entityID)
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if Input.getKeyDown(Input.KeyCode.Left) then
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this.custom_eulerangles:add(Vec3:new(0,0.01,0))
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end
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if Input.getKeyDown(Input.KeyCode.Right) then
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this.custom_eulerangles:sub(Vec3:new(0,0.01,0))
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end
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this.eulerAngles = this.custom_eulerangles
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end
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