added Materials and pipelines to scene JSON

Co-Authored-By: Robear Selwans <mo7sen@users.noreply.github.com>
This commit is contained in:
J3oss
2021-06-14 02:36:17 +02:00
parent 000e9ecb59
commit a68d31f319
4 changed files with 117 additions and 4 deletions

View File

@@ -181,6 +181,7 @@ load_project()
evstring_free(path_id);
}
Renderer->setWindow((GenericHandle)State.window);
// Loading Scenes
double scene_count = evjs_get(project_desc.json_data, "scenes.len")->as_num;
@@ -205,17 +206,15 @@ load_project()
}
evstring_free(project_dir);
Renderer->setWindow((GenericHandle)State.window);
}
void
unload_project()
{
evol_unloadmodule(State.renderer_mod);
evol_unloadmodule(State.game_mod);
evol_unloadmodule(State.input_mod);
evol_unloadmodule(State.window_mod);
evol_unloadmodule(State.renderer_mod);
}
int main(int argc, char **argv)