Fixed shaderc compilation on windows

This commit is contained in:
2026-05-06 14:32:25 +03:00
parent d605cfd55e
commit f40e60b8f6
3 changed files with 11 additions and 11 deletions
@@ -0,0 +1,27 @@
diff --git a/third_party/CMakeLists.txt b/third_party/CMakeLists.txt
index d44f62a..16bad95 100644
--- a/third_party/CMakeLists.txt
+++ b/third_party/CMakeLists.txt
@@ -87,7 +87,11 @@ if (NOT TARGET glslang)
# Glslang tests are off by default. Turn them on if testing Shaderc.
set(GLSLANG_TESTS ON)
endif()
- set(GLSLANG_ENABLE_INSTALL $<NOT:${SKIP_GLSLANG_INSTALL}>)
+ if (${SKIP_GLSLANG_INSTALL})
+ set(GLSLANG_ENABLE_INSTALL OFF)
+ else()
+ set(GLSLANG_ENABLE_INSTALL ON)
+ endif()
add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
endif()
if (NOT TARGET glslang)
diff --git a/utils/git-sync-deps b/utils/git-sync-deps
index eecfbe9..73df6e5 100755
--- a/utils/git-sync-deps
+++ b/utils/git-sync-deps
@@ -279,4 +279,4 @@ def main(argv):
if __name__ == '__main__':
- exit(main(sys.argv[1:]))
+ sys.exit(main(sys.argv[1:]))