Fixed shaderc compilation on windows
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+10
@@ -15,3 +15,13 @@ index d44f62a..16bad95 100644
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add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
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endif()
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if (NOT TARGET glslang)
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diff --git a/utils/git-sync-deps b/utils/git-sync-deps
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index eecfbe9..73df6e5 100755
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--- a/utils/git-sync-deps
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+++ b/utils/git-sync-deps
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@@ -279,4 +279,4 @@ def main(argv):
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if __name__ == '__main__':
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- exit(main(sys.argv[1:]))
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+ sys.exit(main(sys.argv[1:]))
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@@ -1,10 +0,0 @@
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[wrap-git]
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directory = shaderc
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url = https://github.com/google/shaderc
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revision = v2024.4
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depth=1
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; patch_directory = shaderc_cmake
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;
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; [provide]
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; dependency_names = shaderc_cmake
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