Multiple changes + fixes

This commit is contained in:
2026-05-08 20:46:19 +03:00
parent 2a357c494c
commit 883b719b29
9 changed files with 82 additions and 55 deletions
+6 -6
View File
@@ -88,9 +88,9 @@ static inline const char* VkResultStrings(VkResult res) {
}
};
#define EVK_ASSERT(fn) do { \
VkResult __vk_assert_result_internal = fn; \
if(__vk_assert_result_internal != VK_SUCCESS) { \
ev_log_error("[VulkanError] `%s` returned error code %d ('%s')", EV_STRINGIZE(fn), __vk_assert_result_internal, VkResultStrings(__vk_assert_result_internal));\
} \
} while (0)
static VkResult __evk_check_result_internal;
#define EVK_CHECK(fn) ( \
__evk_check_result_internal = fn, \
__evk_check_result_internal != VK_SUCCESS? \
ev_log_error("[VulkanError] `%s` returned error code %d ('%s')", EV_STRINGIZE(fn), __evk_check_result_internal, VkResultStrings(__evk_check_result_internal)):0, \
__evk_check_result_internal)
+1 -1
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@@ -210,7 +210,7 @@ evkDevice evkCreateDevice(evkDeviceCreateInfo createInfo)
}
}
EVK_ASSERT(vkCreateDevice(device._physicalDevice, &vkDeviceCreateInfo, evkGetAllocationCallbacks(), &device.vk));
EVK_CHECK(vkCreateDevice(device._physicalDevice, &vkDeviceCreateInfo, evkGetAllocationCallbacks(), &device.vk));
vec_fini(&queueCreateInfoList);
vec_fini(&priorities);
+2
View File
@@ -56,6 +56,7 @@ evkImage evkGPUCreateImage(evkGPUAllocationCreateInfo allocationCreateInfo, VkIm
.flags = allocationCreateInfo.allocationFlags,
.pool = allocationCreateInfo.pool.vma,
};
img.allocData.allocator = allocationCreateInfo.allocator;
vmaCreateImage(allocationCreateInfo.allocator.vma, imageCreateInfo, &vmaAllocCreateInfo, &img.vk, &img.allocData.allocation.vma, &img.allocData.allocationInfo.vma);
@@ -79,6 +80,7 @@ evkBuffer evkGPUCreateBuffer(evkGPUAllocationCreateInfo allocationCreateInfo, Vk
vmaCreateBuffer(allocationCreateInfo.allocator.vma, bufferCreateInfo, &vmaAllocCreateInfo, &buf.vk, &buf.allocData.allocation.vma, &buf.allocData.allocationInfo.vma);
buf.usage = bufferCreateInfo->usage;
buf.allocData.allocator = allocationCreateInfo.allocator;
return buf;
}
+1 -1
View File
@@ -210,7 +210,7 @@ evkPipeline evkCreateGraphicsPipeline(evkDevice device, evkPipelineCreateInfo cr
.layout = res.layout.vk,
};
EVK_ASSERT(vkCreateGraphicsPipelines(device.vk, VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, NULL, &res.vk));
EVK_CHECK(vkCreateGraphicsPipelines(device.vk, VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, NULL, &res.vk));
res._device = device;
+9 -10
View File
@@ -107,27 +107,26 @@ void evkDestroyShaderCompiler(evkShaderCompiler compiler)
shaderc_compiler_release(compiler.sc);
}
evkShader evkInitShaderFromFile(evkDevice device, evkShaderCompiler compiler, evstring shaderPath)
evkShader evkInitShaderFromString(evkDevice device, evkShaderCompiler compiler,evstring shaderName, evstring shaderText)
{
evstring shaderText = evstring_readFile(shaderPath);
shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(compiler.sc, shaderText, evstring_getLength(shaderText), shaderc_glsl_infer_from_source, shaderPath, "main", compiler.scopt);
shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(compiler.sc, shaderText, evstring_getLength(shaderText), shaderc_glsl_infer_from_source, shaderName, "main", compiler.scopt);
shaderc_compilation_status status = shaderc_result_get_compilation_status(compilation_result);
u32 errorCount = shaderc_result_get_num_errors(compilation_result);
u32 warnCount = shaderc_result_get_num_warnings(compilation_result);
ev_log_info("[[evkShader]] %s Compilation Status: %d ( %d Errors, %d Warnings )", shaderPath, status, errorCount, warnCount);
ev_log_info("[[evkShader]] %s Compilation Status: %d ( %d Errors, %d Warnings )", shaderName, status, errorCount, warnCount);
if(errorCount + warnCount > 0)
{
ev_log_error("Errors:\n%s", shaderc_result_get_error_message(compilation_result));
}
evkShader shader = evkInitShaderFromBytes(device, (u8*)shaderc_result_get_bytes(compilation_result), shaderc_result_get_length(compilation_result));
evstring_free(shaderText);
return shader;
return evkInitShaderFromBytes(device, (u8*)shaderc_result_get_bytes(compilation_result), shaderc_result_get_length(compilation_result));
}
evkShader evkInitShaderFromFile(evkDevice device, evkShaderCompiler compiler, evstring shaderPath)
{
evstring shaderText = evstring_readFile(shaderPath);
return evkInitShaderFromString(device, compiler, shaderPath, shaderText);
}
VkPipelineShaderStageCreateInfo evkGetShaderStageCreateInfo(evkShader shader)
+3
View File
@@ -4,6 +4,9 @@
[[nodiscard("Leaking VkShaderModule")]]
evkShader evkInitShaderFromBytes(evkDevice device, const u8* shaderBytes, u32 shaderLen);
[[nodiscard("Leaking VkShaderModule")]]
evkShader evkInitShaderFromString(evkDevice device, evkShaderCompiler compiler, evstring shaderName, evstring shaderText);
[[nodiscard("Leaking VkShaderModule")]]
evkShader evkInitShaderFromFile(evkDevice device, evkShaderCompiler compiler, evstring shaderPath);
void evkDestroyShader(evkDevice device, evkShader shader);
+1 -1
View File
@@ -56,7 +56,7 @@ evkSwapChain evkCreateSwapChain(evkSwapChainCreateInfo createInfo)
.oldSwapchain = VK_NULL_HANDLE,
};
EVK_ASSERT(vkCreateSwapchainKHR(createInfo.device.vk, &swapChainCreateInfo, NULL, &swapChain.vk));
EVK_CHECK(vkCreateSwapchainKHR(createInfo.device.vk, &swapChainCreateInfo, NULL, &swapChain.vk));
vkGetSwapchainImagesKHR(createInfo.device.vk, swapChain.vk, &buffering, NULL);
VkImage swapChainVkImages[buffering];
+26 -4
View File
@@ -8,6 +8,15 @@
evstring PROJECT_NAME = evstr("basic_triangle");
char vertexShaderBytes[] = {
#embed "shaders/basic_triangle.vert"
,'\0'
};
char fragmentShaderBytes[] = {
#embed "shaders/basic_triangle.frag"
,'\0'
};
int main(void)
{
u32 width = 1280;
@@ -82,7 +91,7 @@ int main(void)
}
VkSurfaceKHR surface;
VkResult err = glfwCreateWindowSurface(instance.vk, window, NULL, &surface);
VkResult err = EVK_CHECK(glfwCreateWindowSurface(instance.vk, window, NULL, &surface));
if (err)
{
ev_log_error("Surface creation failed.");
@@ -109,8 +118,14 @@ int main(void)
evkShaderCompiler compiler = evkCreateShaderCompiler();
evkShader vertShader = evkInitShaderFromFile(device, compiler, "shaders/basic_triangle.vert");
evkShader fragShader = evkInitShaderFromFile(device, compiler, "shaders/basic_triangle.frag");
evstring vertexShaderText = evstring_new(vertexShaderBytes);
evstring fragmentShaderText = evstring_new(fragmentShaderBytes);
evkShader vertShader = evkInitShaderFromString(device, compiler, evstr("basic_triangle.vert"),vertexShaderText);
evkShader fragShader = evkInitShaderFromString(device, compiler, evstr("basic_triangle.frag"), fragmentShaderText);
evstring_free(vertexShaderText);
evstring_free(fragmentShaderText);
evkDestroyShaderCompiler(compiler);
@@ -132,6 +147,7 @@ int main(void)
// })
// );
// evkDescriptorSetLayout setLayout_0 = evkCreateDescriptorSetLayoutFromBindings(&device, vertShader.reflect.bindings);
evkDescriptorSetLayout setLayout_0 = evkCreateDescriptorSetLayoutFromShaders(&device, svec_init(evkShader, {vertShader, fragShader}));
evkPipelineCreateInfo pipelineCreateInfo = EV_DEFAULT(evkPipelineCreateInfo,
@@ -228,7 +244,7 @@ int main(void)
{
imageIdx = (imageIdx + 1) % imageCount;
u32 swapChainImageIdx;
EVK_ASSERT(vkAcquireNextImageKHR(device.vk, swapChain.vk, UInt64.MAX, imageAcquiredSemaphores[imageIdx], VK_NULL_HANDLE, &swapChainImageIdx));
EVK_CHECK(vkAcquireNextImageKHR(device.vk, swapChain.vk, UInt64.MAX, imageAcquiredSemaphores[imageIdx], VK_NULL_HANDLE, &swapChainImageIdx));
evkCommandBuffer cmdbuf = commandBuffers[imageIdx];
@@ -269,6 +285,7 @@ int main(void)
evkCmdImageBarrier(&cmdbuf, EV_DEFAULT(VkImageMemoryBarrier,
image = swapChain.images[swapChainImageIdx].vk,
oldLayout = VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR,
newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT
));
@@ -321,6 +338,9 @@ int main(void)
evkDestroyPipeline(graphicsPipeline);
evkDestroyBuffer(vertBuf);
evkDestroyBuffer(uniBuf);
evkDestroyDescriptorSet(&device, &set_0);
evkDestroyDescriptorSetLayout(&device, &setLayout_0);
@@ -330,6 +350,8 @@ int main(void)
evkFreeCommandBuffers(device, commandPool, commandBuffers);
evkDestroyCommandPool(device, commandPool);
evkGPUDestroyAllocator(allocator);
evkDestroySwapChain(device, swapChain);
// SwapchainCreationFailed:
@@ -1,7 +1,7 @@
#version 450
#pragma shader_stage(vertex)
// in layout(location=0) vec2 position;
in layout(location=0) vec2 position;
layout(set=0, binding=0) uniform data {
vec4 positions[3];
@@ -12,4 +12,5 @@ void main() {
// gl_Position = vec4(position, 0.0, 1.0);
// gl_Position = vec4(inputData.positions[gl_VertexIndex], 0.0, 1.0);
gl_Position = vertexData.positions[gl_VertexIndex];
// gl_Position = vec4(position, 0.0, 1.0);
}