Multiple changes + fixes

This commit is contained in:
2026-05-08 20:46:19 +03:00
parent 2a357c494c
commit 883b719b29
9 changed files with 82 additions and 55 deletions
@@ -1,7 +1,7 @@
#version 450
#pragma shader_stage(vertex)
// in layout(location=0) vec2 position;
in layout(location=0) vec2 position;
layout(set=0, binding=0) uniform data {
vec4 positions[3];
@@ -12,4 +12,5 @@ void main() {
// gl_Position = vec4(position, 0.0, 1.0);
// gl_Position = vec4(inputData.positions[gl_VertexIndex], 0.0, 1.0);
gl_Position = vertexData.positions[gl_VertexIndex];
}
// gl_Position = vec4(position, 0.0, 1.0);
}